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ph47

Member Since 29 Aug 2012
Offline Last Active Sep 03 2012 01:11 AM

Posts I've Made

In Topic: The BiG World Project

30 August 2012 - 04:25 AM

I seriously doubt that you'll find more than that here since it's just not legal and I guess that nobody likes the idea of potential lawsuits. You'll also get dislike from modders since they want to have their mods under their control and don't want to be bothered by bugreports for errors that are already fixed.

God day, dabus!
I see, it is mentality difference. Although is any way exist to do a compiling process more simple what downloading all separate mods? In russian BWP i have an installer and autoupdater, what solve problem described by You. Unfortunately this updater does not update to major version 11.

In Topic: The BiG World Project

30 August 2012 - 02:56 AM

God day!

Can anybody tell where to find complete BWP compilation. I have 10 russian version from this http://rutracker.org...c.php?t=3732559, it is 14 GB game. But i want english and last version. Googling show me a pdf instruction and downloads at this site, but i not find any full compilation.

In Topic: [Optimise Bag Search Code] fix problem

30 August 2012 - 02:48 AM

Is TobEx even working? Two main ways to check this: 1) when you start your game, there should be a console window show up; 2) when you enter priest/wizard spell screens, there should be dodgy looking grey buttons.

Are you using Bottomless Bags of Holding? You will still lag if you have an extreme amount of different items in the bags, and multiple bags as well. Optimise means optimise, it does not mean eliminate.

Good day, Ascension64!
TobEx is loaded: console window presents and scroll in spell book exists.
I tried many variants, so i tried only bookcase, only bottlecase. All cases have same behaviour, all of theirs add same amount of lags.
I understand what optimization is percent effect, but nothing changing when i enable or disable flag in config.

What can be done to understand works this exactly fix or not?
May be this way exist: it is possible to write mod what limit capacity of all bags?

In Topic: [Optimise Bag Search Code] fix problem

30 August 2012 - 01:09 AM

Have you done any and all of these ?

God day, Jarno Mikkola!

Generally yes.
Steps about compilation is done by BWP.
Steps about game config i was made myself. For investigation i was try set settings to best performance and to best quality. Except quality no other changed: game lag same with different settings.

Except step 17 of course - it is key of problem.

I tried lab test:
With no bags game work perfectly.
With one bag game lag miserable.
With adding next bag lags summed arithmeticaly.
Max bag count for my computer is five, here game stop animating and simply change picture once in second.

So it is exactly a "Bag Bug". Unfortunately [Optimise Bag Search Code] fix make nothing and no difference to set it On or Off.
Developer says what fix increase performance dramatically, but in my situation is not.