Hi,
Thanks for the response.
The "CLUAConsole:SetGlobal("MineFlood","GLOBAL",1)" doesn't seem to have worked unfortunately.
When I set it to 0, it initiates the dialogue I mentioned before. When I set it to 1, he says he's had enough and leaves the party. When I set it to 2 he tries to initiate dialogue and fails.
Can I remove the timer altogether in one of the files? Would that do the trick?
Dinaim
Member Since 19 Aug 2012Offline Last Active Aug 24 2012 02:22 AM