Imp, I do not understand what you are proposing here. Please clarify.
objllny - yes, any "innate fix" will cause the problem with Watcher's Keep.
I think a simple solution would be to change each of the "innate fix" patches so they all skip the Watcher's Keep innate ability. To be thorough, we can search all of the vanilla scripts for other uses of the SpellCastInnate trigger and have the "innate fixes" also skip whatever other abilities those scripts use too.
So if I do not use both the Lolfixer Mod and the <Innates Set to Level one> Mod, will not it hurt BGT play at all?
I think they both have bugs, but I think it's hard to write them.
Please answer.