I think ProfsMax restriction when BGT is installed will apply to all new chars, definitely SoA. I am not too sure about ToB. I am away at the moment and don't have BGT on my laptop. If you start a SoA game, wait till your character levels up so that you get the correct experience amount, then you can fix it all up then. I think this behaviour is more BG:TotSC-style, forcing you to invest your stars in different proficiencies at the beginning.
Of course, if you don't like the behaviour, disable 'Level One Proficiency Restrictions' (version 0008), or 'ProfsMax' (version 0007 or earlier) in TobEx.ini.
Ok thanks Ascension, sorry I should have explored the .ini options and leveled to 2 instead of jumping to 10 right off the bat.
But now I'm having much more serious issue, while running ToBEX v0008: I get a crash during character creation, whenever the game is about to show the list of kits. This happens for all races and all classes. Disabling 'scrollable kits' in the .ini avoids to problem (but of course I can't scroll to see all my kits now).
I've done a Tactical BWP install. I've only installed the ToBEX core and scrollable kit components (with first the .ini option).
Here is the crash information from windows:
Problem signature: Problem Event Name: APPCRASH Application Name: BGMain.exe Application Version: 2.5.0.2 Application Timestamp: 3b71b6f4 Fault Module Name: ntdll.dll Fault Module Version: 6.1.7600.16559 Fault Module Timestamp: 4ba9b29c Exception Code: c0000005 Exception Offset: 00033948 OS Version: 6.1.7600.2.0.0.256.1 Locale ID: 4105 Additional Information 1: 5a5a Additional Information 2: 5a5ac0ac09a83b7d6ba54412932970f3 Additional Information 3: f10c Additional Information 4: f10c58359aa8baced44e6d99470acd32
Here is output from ToBEX.log
[Wed 01 Sep 2010 19:00:47] ---------------------Start Logging Session--------------------- [Wed 01 Sep 2010 19:00:47] ---------------------Start Logging Session--------------------- [Wed 01 Sep 2010 19:00:48] Assertion warning. Return Addr: 0x796F6E File: InfScreenStart.cpp Line: 2014 Expression: FALSE Message: (null) [Wed 01 Sep 2010 19:00:50] Assertion warning. Return Addr: 0x796F6E File: InfScreenStart.cpp Line: 2014 Expression: FALSE Message: (null) [Wed 01 Sep 2010 19:00:51] Assertion warning. Return Addr: 0x79809E File: InfScreenStart.cpp Line: 2564 Expression: 0 <= nButton && nButton < GetNumErrorButtons() Message: (null) [Wed 01 Sep 2010 19:00:51] Assertion warning. Return Addr: 0x796F6E File: InfScreenStart.cpp Line: 2014 Expression: FALSE Message: (null) [Wed 01 Sep 2010 19:00:55] NewGame [Wed 01 Sep 2010 19:00:55] AREA-INVENTORY: Init Game Called
Any idea what's going on here? Thanks for your help.