Starbrow
Member Since 09 Dec 2011Offline Last Active Dec 23 2011 07:43 PM
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- Age 39 years old
- Birthday October 23, 1985
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Female
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The Heart of Gold
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Proud cleric of Hanali Celanil, the elven goddess of love, beauty, and romance.
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In Topic: [SOLVED] 3-CD set and Patch 5512
11 December 2011 - 12:52 AM
Hmmm, I thought about that, to be sure, but I wasn't certain BiG World Project wouldn't sick-up at doing so later. Good to know, thanks!
In Topic: [SOLVED] BiG World Install.bat
10 December 2011 - 04:42 AM
Hmmm. A fairly large task altogether, to be sure. Out of curiosity, how is the compatibility data gathered and entered into the PDFs? Some way to get that data into the BWS, instead of just the PDF, would be nice. An ideal solution would be some way to directly integrate a BW PDF into the BWS, and have the BWS get its instructions from there, but I can think of no way to do that with a PDF. Rather than raw text, it would have to be in some form of readable table, like a spreadsheet, I suppose. That sort of thing might pay off in the long run, though. Then, you'd need only one version of the BWS, and to install a particular version of the BWP, you'd simply need the available links and the matching Big World data spread.
EDIT: I was actually too busy the last few hours to even download the BWS, and I never actually popped it open to look at its innards, which was why I was asking
EDIT 2: Actually, Javascript injection via PDF might work...though I'm not sure how well security programs would like that, and I'm less than a beginner with JS anyway.
EDIT: I was actually too busy the last few hours to even download the BWS, and I never actually popped it open to look at its innards, which was why I was asking
EDIT 2: Actually, Javascript injection via PDF might work...though I'm not sure how well security programs would like that, and I'm less than a beginner with JS anyway.
In Topic: [SOLVED] BiG World Install.bat
10 December 2011 - 01:42 AM
Tehehe, I know about BATCH files and MS-DOS. By Hanali, I was probably learning BASIC and beginner's .BAT files before you were born, on my old x286 / x386 systems, neither of which came with Windows. I later installed Windows 3.1 on the 386, though. I used to make simple games using the 10 / 20 / 30 line formatting and a bit of IF / THEN / GOTO statements. Sadly, I didn't see much need for continuing an education in BASIC / QBASIC / Visual BASIC at the time. If I had continued, I might have been able to figure this stuff out myself!
Anyway...so what exactly needs to be done to maintain the BWS, and how is it programmed? I might be willing to give a v10.3 update a try. Is the source available, or...? I do have some background with Ubuntu, so I'm not entirely unfamiliar with throwing together source and compiling it.
EDIT: Never mind, you're older than I am, but not by much Anyway, if its just a matter of setting up download links in the BWS for each mod, I can probably host a few gigs of them myself and edit in the download URLs. Ubuntu One offers roughly...I think 50 GB right now of cloud storage, and its fairly cheap. I could easily maintain a full set of v10.3.3 mods, and perhaps update them all every, say...v0.5 or v1.0 of the BWP? Then we'd have semi-regular, semi-stable releases in a an easy-access place, without a need for worrying about whether or not a mod is missing or wrong version.
Anyway...so what exactly needs to be done to maintain the BWS, and how is it programmed? I might be willing to give a v10.3 update a try. Is the source available, or...? I do have some background with Ubuntu, so I'm not entirely unfamiliar with throwing together source and compiling it.
EDIT: Never mind, you're older than I am, but not by much Anyway, if its just a matter of setting up download links in the BWS for each mod, I can probably host a few gigs of them myself and edit in the download URLs. Ubuntu One offers roughly...I think 50 GB right now of cloud storage, and its fairly cheap. I could easily maintain a full set of v10.3.3 mods, and perhaps update them all every, say...v0.5 or v1.0 of the BWP? Then we'd have semi-regular, semi-stable releases in a an easy-access place, without a need for worrying about whether or not a mod is missing or wrong version.
In Topic: [SOLVED] BiG World Install.bat
10 December 2011 - 12:29 AM
I realize the first point you made, and I could figure out the second, but more specifically, I'm talking about mods which would normally be installed in a Standard installation, such as Imoen Friendship vs Imoen Romance. As far as I can tell, one or both are included in a Standard installation (unless I'm confused and mis-reading the BATCH file), they're conceptually incompatible, and I'd pre-....ooooh, wait, I see. You mean to tell me that the BiG World Install does NOT download selected mods that are not already in the BGII - SoA folder?! Urgh, that's even more of a pain in the tush than BiG World Setup. Just so we're clear, I have to -MANUALLY- download each mod I want, extract it, and then try modifying and running BiG World Install.bat? Sounds like it might just be easier for me to update the BiG World Setup for v10.3, or revert to using BWS v9.10...in any case, I still can't get the Install to recognize BG2 Fixpack, for whatever reason. I have BiG World Fixpack v10.3.3 extracted to the proper folder, but BiG World Install.bat is looking specifically for BG2fixpack.exe, which isn't in the download at http://www.shsforums...ds&showfile=521.
EDIT: Annnnd, I'm a bubblehead. Just figured out that BiG World Fixpack and BG2 Fixpack are two different projects. >_< No WONDER I was having problems with that.
EDIT 2: Thinking about it some more, makes sense for it NOT to automatically download and install all selected mods, otherwise, anyone wanting a non-standard installation (such as myself) would need to remove those unwanted mods from the BATCH installer. Thanks, you solved my issue nicely, I believe!
EDIT: Annnnd, I'm a bubblehead. Just figured out that BiG World Fixpack and BG2 Fixpack are two different projects. >_< No WONDER I was having problems with that.
EDIT 2: Thinking about it some more, makes sense for it NOT to automatically download and install all selected mods, otherwise, anyone wanting a non-standard installation (such as myself) would need to remove those unwanted mods from the BATCH installer. Thanks, you solved my issue nicely, I believe!
In Topic: [SOLVED] 3-CD set and Patch 5512
09 December 2011 - 06:02 PM
Oh! I didn't realize Search was broken, or I would have tried that to begin with. Thanks <3 First result in your link found me what I needed. I didn't recall that 5512 could indeed be put on top of 5521, thank you!
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