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Judas

Member Since 22 Nov 2004
Offline Last Active Nov 24 2004 11:27 AM

Posts I've Made

In Topic: Dialogue.. and the next step?

24 November 2004 - 09:27 AM

You can use "Open with..." and then use your text-editor again. It'll look the same.

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thanks i did that, much appreciated... while i'm at it: does anybody know of a way to make use of the TeamBG dialogue editor? It lets me make .dlg files directly, i was wondering how easy it would be for me to impliment these into my NPCS

EDIT: had the methaphorical shit metaphorically kicked out of me by a few more experienced modders than i, i no longer need help with this issue

In Topic: Dialogue.. and the next step?

24 November 2004 - 08:11 AM

Ok, i have read the basic tutorial for WeiDU, and have come to understand how to create dialogue files ETC. (I was thinking i would be able to create dialogue with the TEAMBG dlg creator then copy and paste but apparently not.. that's a few hours of my life i'd like back)

The tutorial i read was by Ghreyfain titled "A beginner's guide to NPC creation with WeiDU" and was just about finished with creating his "Vondothejust" character, when he suddenly told me to 'create a file called vondothejust.tp2' does anybody know what a .tp2 file is and how i create one?

Thankyou for your patience

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It's a text file saved with the extension .tp2 instead of .txt.

Posting questions on the forum where the tutorial is hosted is always a good idea, by the way :).

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Cheers :D

In Topic: help needed

22 November 2004 - 11:18 AM

Don't forget the Silent King.  :P

Of course the entirety of Dead Nations will go hostile if you take the head of their fallen leader.

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all the more reason to putthem to rest for their final time.

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man it feels cool to massacre the dead nations. Then go to Many-as-one, and tell him he's next on the menu!