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baneofbhaal

Member Since 25 Oct 2004
Offline Last Active Mar 22 2005 03:30 PM

Topics I've Started

Tehana: NPC for SOA/TOB

11 March 2005 - 10:00 PM

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Meet Tehana. This is the intro for her, with charname's expected response. There will be other possible responses, of course, but for brevity I left those out.

Please tell me what you think of the dialogue.

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?You!?

?I would have words with you. I am Tehana, a wonderer who seeks your help and in return can help you. Do not turn from me before you hear my words for I can help you more than you can imagine.?

Charname: ?All right. What is it you want??

?I want a lot, but currently my wish is for you to help me find an artifact that is being held here within Amn.?

Charname: ?I see. And what do I get in return? Are you offering mere gold or something more??

A soft smile finds Tehana?s beautiful lips, and her eyes glimmer.

?The tithe I offer is something more: something much, much more. Before, however, you here my proposal you should know the tapestry draping behind it.

?In my land, some time ago, my family and I were visited by a woman named Melissan. Her mission has been to protect Bhaalspawn, like you. Don?t ask me how I know what you are; it isn?t that hard to tell for someone with eyes.

?She offered me a task in the city of Saradush so that I might aide her in her quest to help others of your kind. A great number of your blood has she brought there for protection from the rising paranoia of the public. Such is what she had explained to me and my family.

?My?husband,? as she speaks of him her face now turns a crimson red. ?Thought it best that I go there?for?for the reward she offered. At the time?? she exhales, pausing for a brief moment to wipe away a tear. ?I concurred. But I learned the truth behind everything.

?There are prophecies, Bhaalspawn, hidden prophecies of which few know that reveal who the next Lord of Murder truly is. These prophecies?they were revealed to me by an elder, an ancient who ignorantly invited me, the devil, to share his home so that I might have a roof over my head and food to eat. He did this freely; without requiring anything in return. I doubt you are of the same giving fold, which is why I?m willing to offer you something priceless.

?Only time will unravel the mystery regarding whether you are intelligent enough to accept.

?The prophecies the Elder showed me spoke of only one who bears the birthmark; ?tis a symbol of the powerful divinity that courses through their veins. I won?t?I can?t tell you that symbol, or who wears it. Nor can I speak the man?s name who gave his life up for me. Best to leave it that Gromnir saw to it that the Elder would never show the prophecies nor escape Saradush when I failed upon my promise to deliver him the parchment.

?Gromnir, the bastard was mad as a hatter, and is a fellow Bhaalspawn. He?he burned the elder when the elder would not give up his prophecies, burned him and all that the ancient possessed. I barely escaped with my life, and now I head home, home to care for my child, and to slay the man I?ve loved for many years. The artifact, the weapon you will help me obtain is like fire to the ice that has solidified within his cold heart.?

Charname: ?I see. You?ve a way with words, Tehana. May I ask what this weapon is you seek??

?Of course, you might, and I might reply it is the sword of Torm; that which fell Bane during the Time of Troubles. ?Tis a powerful sword, Bhaalspawn, and for this killing I?ll need a VERY powerful sword. I?ll need one whose blade is keen, one whose blade has been dipped in magic and wrought by the hand of a god..

?Prick your ears, Gorion?s Ward, for once you hear my proposal my words shall fall upon this matter no more. There will be no responses that pass my lips to queries regarding my husband or our offspring.

?I will help you for as long as you help me possess the artifact I seek. I am of no small ability, I assure you.

?Once that artifact is under the tight grip of my clenched hand, I will head to my home nestled in the arms of the Dragon Coast. I will leave you to your toils?toils through which I hope you succeed because the prophecies spoke of you, as well. You see, by the time the path you?ve chosen leads you to Saradush, you will be the last chance to stop the oncoming slaughter that is brewing there.

?In return for your troubles of aiding me, for this will be no easy task, I will offer you something that no other can. I will offer you what the prophecies spoke of you and Imoen. That information could later save both of your lives if not your immortal souls.

?But make no mistake, Bhaalspawn. Whatever shall transpire between us, should we become friends, should we become lovers and fall steadfast in love, I will be leaving come the time for me to do so.?

Baldur's Gate III: The Bane of Bhaal

09 March 2005 - 01:10 PM

I'm tired of waiting for BG III, so I thought maybe it's time to introduce an idea I have for it. It will be a 2 part mod. The first part will be an NPC for SOA/TOB that will introduce hints of what's to follow after TOB ends. Once TOB ends there will be a total conversion game that finally concludes the story of the Bhaal saga that actually began in the Time of Troubles. Its roots run much deeper than Candlekeep and Gorion's Ward.

The idea I have is entitled: Baldur's Gate III: The Bane of Bhaal. After the end of TOB, you'll create a new character who is thrown into a battle for Faerun that is being waged between Cyric, Kelemvor and Bane and potentially Gorion's Ward, the first PC.

The second part will be of the second PC and their experiences and quests that partially reveal who they are and why they are involved.

In the third part of the story, when characters are advanced enough:

The first PC can be picked up as a NPC to join in an effort to unravel the remaining mystery of the second PC and what role the second PC plays in the developing war between Cyric, Bane and Kelemvor if the first PC chose mortality.

The good and dark path can be a collaborative effort between the second PC and the first PC and up to four other NPCs or the second PC can go it alone with normal NPCs. Regardless if the first PC chose mortality or not, if they are of evil alignment you can pretty much expect you'll be betrayed as the intention of the first PC will be to either acquire more power and/or be in contention to become the true dark god. Hence, there will come a time the second PC will have to battle the first if the second PC's intent is to become a dark god or if the first PC was evil.

Personally, I always thought it would be interesting to take on whatever character I'd spent all that time building up. What might be even better is to have your party from the Bane of Bhaal take on the party you'd used in SOA/TOB.

Without giving away too much, there will be mystery as to who your character is, what role they play in the developing war, and what can eventually become of them. There will be new NPCs, new areas, new villages, cities, and new mysteries to explore.

The main story takes place in West Gate and the surrounding areas of the Dragon Coast.

All of this would, of course, require a lot of work, and I would need help...a lot of help. If you think this is a valid idea, and you've had experience in creating mods for SOA/TOB, I'd appreciate your help. I need help with everything, as this is too large of a project for one person.

At the very least, if you've read this post, let me know what you think of the idea. Granted, I haven't told a lot of it because I don't want to give away too much, but if you like what you've read let me know. Even if you don't like it, let me know why. Feedback is important.