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baneofbhaal

Member Since 25 Oct 2004
Offline Last Active Mar 22 2005 03:30 PM

Posts I've Made

In Topic: Baldur's Gate III: The Bane of Bhaal

18 March 2005 - 10:41 PM

Eh? Anyone know when official BG3 be released?
Didn't PC Gamer do an interview with a clueless-know-nothing PR head at ATARI in 2004?

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Rumors, rumors... :glare: Unfortunately... :wacko:

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Nothing solid, that's for sure. Atari Rep mentioned it in an interview, and BG III was touted on an advertisement for Atari right after Black Isle and Interplay went under but nothing at ever since, so at this point, it's not in the design phase and probably hasn't even hit a storyboard or writer's pad yet.

In Topic: Baldur's Gate III: The Bane of Bhaal

18 March 2005 - 12:05 AM

It took us 18 to 24 months of work with a team of god-knows-how-many people to get the DLTC demo out. (Okay, admittedly the team included people like me, and I'm REALLY lazy, but then we also had Max who's about the best modder out there.)

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Well, if it takes longer, it takes longer, and I'm ok with that.

What happened to Max? Did he become disinterested in doing mods?

In Topic: Baldur's Gate III: The Bane of Bhaal

16 March 2005 - 07:50 PM

Some of the most enjoyable and well developed NPC romance mods for BG2 alone have taken (and still are taking) years to complete


Not with the right team. Sillara and Nethrin have completed four NPCs in the span of a year. One of them was a one day, one is non-romanceable, and the other two are romanceable with plots, new areas, etc... It can be done.

I advice you to wait for BG3.Its officially in the works, though its not develpoed by Bioware.Your mod idea is a bit unrealistic, it would take a century for a team of 10 people to make it.

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I disagree. It can be done. By your logic we would still be waiting on BG1 and BG2.

I think a year or two is a much more realistic timeframe.

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Thank you, Major Tom! :thumb:

I figure it'll take for 18 to 24 months for everything, depending on how detailed and indepth everything is and how much help I get.

In Topic: Baldur's Gate III: The Bane of Bhaal

15 March 2005 - 10:03 PM

This sounds like a great mod if it actually gets done, and even though you seem set about finishing it, I can't help but wonder how long it actually will take. The real BGIII could be released by the time you finish all parts to your mod  :D .

Some of the most enjoyable and well developed NPC romance mods for BG2 alone have taken (and still are taking) years to complete, so I don't even want to think about how long it will take to make all the areas, quests, NPC specific quests, if any, and hopefully NPC romances. Even if you get help making NPC's for your mod, making their characters, banters, quests, interjections, romance talks and flirts, if any, and items will take a huge amount of time by themselves.

But again if you're serious about finishing this then kudos to you, just make sure you really know what you're getting yourself into.

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It's okay if they do finish BG III by the time I finish this one. Whatever Atari does with BG III, it's highly doubtful it will be a continuation of the Bhaal saga that attempts to tie up the loose ends left remaining from when the saga actually began, which was in the Time of Troubles, and addresses Bane, Cyric and Kelemvor.

Yes it will take a long while for it to be entirely completed, but it will be released in four segments, which will help.

Tehana, the NPC in SOA/TOB

And then the Bane of Bhaal:

Part I A New Beginning
Part II Untitled
Part III The Gods' War

In Topic: Tehana: NPC for SOA/TOB

14 March 2005 - 09:34 PM

Looks good so far.

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It could use some editing, and Hendryk from gibberlings3 gave me an awesome suggestion with a little better twist. It basically involves Jon Irenicus, that Tehana was his source of information for his knowledge of the Bhaal children, who they were, who the charname is more specifically, and he later cheated Tehana out of her end of the bargain. I thought it was an awesome suggestion seeing as how it was never explained how Irenicus knew so much.

His idea will enable me to hold off on the background information, and supply it in a series of conversations while still also providing a hook that will grab the PC's attention.

I want to take this opportunity to thank everyone on this board and those on other boards for all their comments, both negative and positive. They've been a great help, and I look forward to more of them re what I've already posted and what I will post. Hopefully I can return the fruitful favors.