Evil Imoen! This simply *MUST* be done. Well, it doesn't have to be, but you'll make a geek smile*.
*Every time a geek smiles, God kills an insurance salesman.*
Tamashi
Member Since 13 Oct 2004Offline Last Active Oct 17 2004 08:54 PM
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In Topic: I'm missing!!!!!!
17 October 2004 - 08:58 PM
In Topic: Ask Ariena
17 October 2004 - 08:54 PM
Deathsangel :
AGH! No! NOOOOO! Deathsangel, comrade! Please do not hurt me with such painful untruths. Surely, it makes more sense to have weapon speeds, as it not more likely for a fighter to gain more attacks with the lighter dagger then the heavier scythe?
Stonewolf :
True, but that would be a waste of energy better spent on Imoen-related tasks, hrm?
Surtr :
As a side point 3.5 rules are much better...
AGH! No! NOOOOO! Deathsangel, comrade! Please do not hurt me with such painful untruths. Surely, it makes more sense to have weapon speeds, as it not more likely for a fighter to gain more attacks with the lighter dagger then the heavier scythe?
Stonewolf :
Ooh, that could start a flamewar.
True, but that would be a waste of energy better spent on Imoen-related tasks, hrm?
Surtr :
Oh, I'm sorry! In that case, I'm sorry for being so curmedgeonly to you earlier! Can you ever forgive me? It's a natural impulse after working with Windows ME so long. ;;What I wanted, is just to give you more ideas for your great work here.
In Topic: The Bleak Academy
17 October 2004 - 08:43 PM
This *is* about the quest, isn't it? I don't think we need to worry about prestiege classes/normal classes here. For instance, if I really wanted to rant on how underpowered arcane necros are compared to clerics, I could. However, I must admit that, as it is, it isn't worthy of our time. If you wish to play an anti-paladin, create a custom kit. If you wish to create a prestiege class, excellent! They'd be rather hard to code, but more power to you! As is, this is about a mod that may or may not add such options, and this particular thread is about a quest, not that, if I remember correctly. But don't let my curmedgeonly-ness stand in your way, hrm?
Ah, you've chosen the Bleak Academy. Lovely choice for a quest, especially if you've done a little background researching. If I remember correctly, the Bleak Academy is the ultimate proving grounds for those interested in learning the Dark Arts.. So perhaps, to add some political intrigue, the anti-heroe's discover it isn't as abandoned as it seems? Regardless, you seem to be going about this wells, and I'm quite pleased with the research you've been doing.
Ah, you've chosen the Bleak Academy. Lovely choice for a quest, especially if you've done a little background researching. If I remember correctly, the Bleak Academy is the ultimate proving grounds for those interested in learning the Dark Arts.. So perhaps, to add some political intrigue, the anti-heroe's discover it isn't as abandoned as it seems? Regardless, you seem to be going about this wells, and I'm quite pleased with the research you've been doing.
In Topic: Which ones came along in BG1? (poll is closed!)
17 October 2004 - 08:35 PM
Besides having Xzar and Montaran, who I thought were horribly mutilated in BG2, I also think it would be lovely to have Imoen be corruptible. Think about it! Gothic Immy-chan! Wai wai.... ~Melts~
But ignore me. From what it sounds like, you've got your hands full already. If you would ever like a beta tester, or an extra hand however, please let me know, as this is quite a formidable project, and one I look forward to immensely.
But ignore me. From what it sounds like, you've got your hands full already. If you would ever like a beta tester, or an extra hand however, please let me know, as this is quite a formidable project, and one I look forward to immensely.
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