Hello.
Some people might remember me asking questions what the typical perspective for rendering new areas in the Infinity engine is etc.
I have long since figured it out and rendered lots of stuff. Now I have created some area and even partially learned how to actually put it in the game.
So I actually did some renders and imported it into the game (trickster with player character for everyone that notices it :> )
It is a whole cave complex of quite "surreal" art I created - does anyone have an idea how to properly include it into the game instead to abuse cheat console commands? I dont't even want it to make a whole lot of "big awesome mod", just the three maps of it with some cool new encounters and that is it.
Anyone wants to help me? I thought adding a new area with some new monsters as a sidequest would be pretty straightforward (and I dont even care if it is for Baldurs Gate or Icewind Dale, even though I prefer the latter).
Surf_Solar
Member Since 01 Nov 2011Offline Last Active Jun 22 2012 10:39 AM