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Surf_Solar

Member Since 01 Nov 2011
Offline Last Active Jun 22 2012 10:39 AM

Topics I've Started

Seeking for people to help me doing 2-3 new areas in Icewind Dale

18 June 2012 - 03:15 AM

Hello.

Some people might remember me asking questions what the typical perspective for rendering new areas in the Infinity engine is etc.
I have long since figured it out and rendered lots of stuff. Now I have created some area and even partially learned how to actually put it in the game.

So I actually did some renders and imported it into the game (trickster with player character for everyone that notices it :> )

It is a whole cave complex of quite "surreal" art I created - does anyone have an idea how to properly include it into the game instead to abuse cheat console commands? I dont't even want it to make a whole lot of "big awesome mod", just the three maps of it with some cool new encounters and that is it.

Posted Image

Anyone wants to help me? I thought adding a new area with some new monsters as a sidequest would be pretty straightforward (and I dont even care if it is for Baldurs Gate or Icewind Dale, even though I prefer the latter).

I wish to do new maps for Icewind Dale/Infinity Engine

01 November 2011 - 06:50 PM

Hi there! I'm a new user, some kind soul on the rpgcodex directed me here. I discovered the Infinity Engine games very late (actually played all of them this year for the first time for real). Due to me learning 3d modelling and landscape texturing etc. for my own game, I created some large 3d scenes for fun and came up with this:

http://www.abload.de/img/hfgh142sd.jpg

http://www.abload.de.../hfgh2fgfqx.png

Or this...

http://www.abload.de/img/hdf9eus.jpg


The first two pictures I thought of the one of the Ten Towns, Bryn Shander, it is supposed to be the biggest city of the ten towns in icewind dale, with walls shielding around and snowy planes surrounding it. I have created all the interior 3d scenes aswell.
The second one is just a snowy peak, could maybe used to row to Bryn Shander?


Anyway, what I'd like to know  - which camera angles do I need to use for rendering scenes for the Infinity Engine games? Are they rendered as a whole, or are the files cut into smaller pieces? How would I "mod" a new map into an existing game?

All that I would like to know if this is possible. ;)