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Aequitas

Member Since 29 Sep 2004
Offline Last Active Oct 18 2004 03:51 AM

Topics I've Started

My menu interface design thingy..

30 September 2004 - 01:08 PM

Well, I wanted to change the menu design and set to work last night and came up with the following. After browsing through all the .mos files I can see I have a LOT of work to do in order to come up with a complete design (what, 50-some files that all need to match one design?).

Posted Image

I can already see many problems that I'll have to try and overcome if I'm going to keep this design, as I started it before looking through the rest of the .mos files (I just wanted to see if I could do it). Anyway, mainly the 6 buttons will cause troubles but I think I could possibly redo other things (like the inventory, character screens, etc) that would match and just have the main menu a seperate design or something. Bah.

Oh the image isn't fullscreen obviously. I just cut it down so it wouldn't take so long to load. I think the fullsize is 1024X768, or abit larger. It takes awhile for actions to render (in PSP) but I find that if you zoom out a couple of times it speeds up.

Anyway, constructive criticism would be nice. Any ideas on how I can overcome some of these problems would be great.