Sorry, chain mail itself is fine, only description is wrong. Chain mail +1 has AC 4, and Nephelium one has AC 4 too, but description says it has AC 3.The chain mail is just a copy of the ingame +1 chain mail. That mail has the same settings. So if mine is wrong, it is because the game's +1 chain mail is also wrong.
Dr.Shaman
Member Since 23 Sep 2004Offline Last Active Feb 07 2009 03:24 PM
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In Topic: Bug Reports for 0.47
07 February 2009 - 07:27 AM
In Topic: Bug Report for 0.48
06 February 2009 - 03:15 PM
It happens because of this:Also, the bug where Blush initiates her "kicked out of party"-dialogue directly after announcing she's leaving for the temple is still there, so she takes Aesdale with her...
Global TCBlushRealizes is set to 3 when she leave the party, but that part of her script...
IF
!InParty(Myself)
HPGT(Myself,0)
Global("JoinedParty","LOCALS",1)
!Global("IWasKickedOut","LOCALS",1)
!Global("TCBlushRealizes","LOCALS",4)
THEN
RESPONSE #100
SetLeavePartyDialogFile()
Dialogue(Player1)
ChangeAIScript("",DEFAULT)
END
...came first and triggers instantly.
Addition of !Global("TCBlushRealizes","LOCALS",3) check in this part of her script should fix the problem.
Also, Blush is moved right in the wall portion of the Temple when script triggers.
Some bugs for Icar...
To upgrade Glowfire player must have 3 Fire Agate gems, a potion of Fire Resistance, and 10,000 gold pieces, but Icar takes a Giant Troll Blood instead of Fire Agates and Potion of Fire Resistance.
Icar uses incorrect part of TCICARJ dialogue after he upgrades an item:
*I sense we are near the forge. What services do you wish?*
Instead of
*Here you go, <CHARNAME>. I hope you use it well* (This option reset "ForgeStuff" to 0)
Because of this, Global "ForgeStuff" remains set at 2 and he initiates this dialogue over and over (Area script forces him to initiate dialogue if said global is set to 2.)
*I sense we are near the forge* part is located earlier in the dialogue file and perhaps it should be available on *!Global("ForgeStuff","TC0300",2)* condition.
In Topic: Bug Reports for 0.47
04 February 2009 - 05:11 PM
Bout Ril, I think “SetLeavePartyDialogFile()” in the first part of his script change's his dialogue to a wrong one. Removing it help's to get a correct dialogue, but bugs him later.Okay, the details about Ril being in the party and then asking about being kicked out is what I needed to know. That should help. I had fixed a dialog of his for version 0.48 so maybe another situtation is still making the bug retrigger. I can't see any of his regular dialogs causing problems but most of them are based on the assumption that he has already spoken about the rewards to everyone. So if he isn't saying that, it could be the cause here.
And few minor things before I forget
Nephelium Chain actually has base AC 4 (AC 3 in description)
Candella's banter with Chaarna (BCANDELL.d) is finished by *END* instead of *EXIT*, which result in no valid replies.
Good to see this module progress, you people are doing a great work!
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