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Dyara

Member Since 12 Jun 2002
Offline Last Active Jan 04 2004 10:34 PM

Posts I've Made

In Topic: Is there a cap for resistances?

30 May 2003 - 01:09 AM

I think the engine uses a signed byte value to store the resistances. So it goes from -128 to +127.

Most likely you have used 'Set resistance to -25%' instead 'Increment resistance by -25%'.

In Topic: Scripting action SetHomeLocation

27 May 2003 - 02:15 AM

If you have a save with lost Hendak then you can open it with NI and check if he´s at that location. (of course most likely you already know that).

It is possible to save the game during Hendak's 'MoveToPointNoInterrupt([2599.615])'? What happens when you reload? Perhaps 'SetHomeLocation([32.120])' should make sure that Hendak appears at the right location after reload (unfortunately the coordinates are wrong)?

In Topic: D won't turn into DLG

09 May 2003 - 08:45 AM

Perhaps a forgotten or wrong BEGIN statement in the d file? At least this is my usuall mistake :D

In Topic: WeiDU 121

09 May 2003 - 04:26 AM

It seems that the extract kit option doens´t work without ToB installed because WeiDU looks for the following files that doesn´t exist in a SoA only installation:

- 25STWEAP.2DA (equipement if you start in ToB)
- LU***.2DA (ToB special abilities)

Any chance to make this really very great feature usuable without ToB :) ?

In Topic: Extract Kit

08 May 2003 - 04:14 AM

Thanks, Wes :)

We will definitely use this feature for RtW :). We have only one kit to extract but even then it might save a lot of time (mostly because none of us has experience in both kits and WeiDU) but perhaps not that much as you spend on developing the feature.