First thanks to ascension64 for all the efforts in keeping BG2 alive,
I think i have a good wish to add to wish list

They seem to stop working for no reason and start working in next area.
I think it has something to do with too many creature effects.
Fixing them to work reliably would be a great addition to ToBEX.
I have attached a bugged save game where spell trap fails.
If you edit the save game and remove all 'Modify proficiency' effects from the summoned NPCs in AR4500 (Abysall Fortress), voila Spell Trap works.
Or you can remove AR4500 from the secondary area slot (the slot ToB keeps where you have last been for Abysall Fortress travel to last location option) same effect; spell works.
Thanks again for all your efforts so far, good luck
