Hello all,
First thanks to ascension64 for all the efforts in keeping BG2 alive,
I think i have a good wish to add to wish list Spell Trap, spell turning etc. seems flaky in BG2 & ToB.
They seem to stop working for no reason and start working in next area.
I think it has something to do with too many creature effects.
Fixing them to work reliably would be a great addition to ToBEX.
I have attached a bugged save game where spell trap fails.
If you edit the save game and remove all 'Modify proficiency' effects from the summoned NPCs in AR4500 (Abysall Fortress), voila Spell Trap works.
Or you can remove AR4500 from the secondary area slot (the slot ToB keeps where you have last been for Abysall Fortress travel to last location option) same effect; spell works.
Thanks again for all your efforts so far, good luck
ran
Member Since 24 Aug 2011Offline Last Active Aug 26 2011 11:21 AM