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Hardrada

Member Since 03 Aug 2011
Offline Last Active Aug 08 2017 01:07 AM

Topics I've Started

Renaming Item abilities

20 January 2013 - 02:38 AM

I have a weapon that has the ability to fire magic missiles, and on the use item bar the ability is labelled with the weapon name, but other weapons with similar abilities (such as Celestial Fury or Cloak of the Sewers in Baldur's Gate II) have managed to rename these abilities to something more descriptive.  I have looked at these items with Near Infinity and cannot see how this has been done so is anyone able to tell me what I am missing?


Saving Throw Fix causes bugs

13 January 2013 - 04:40 PM

As has previously been reported undead slaying items such as Azuredge kill undead 100% of the time on hit, and give no experience for such kills.  Disabling Use EFF File Fix allows you to get XP for the kills, but you still kill them every time - if they make their saving throw the 'Undead destroyed' message does not appear but they still die.

A related problem results in passing a saving throw vs spells for the spell effect but still getting a portrait icon or visual effect indicating you have been affected.  Setting Saving Throw Fix=0 restores the expected behaviour.