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Teno20

Member Since 15 Sep 2002
Offline Last Active Apr 07 2009 01:18 PM

Topics I've Started

Very minor Weidu Question

16 October 2002 - 10:41 AM

I was wondering if there's any way to return to the original speaker in a banter from an append. The append dialog is below, followed by the target block. If it's answered elsewhere, I apologise in advance. If you need the whole .d file, I'll post that.

APPEND BIMOEN2
IF ~~ THEN BEGIN EatPizza
SAY ~Did you?~
IF ~!Global("TookPizza","GLOBAL",1)
!Global("TookPizza","GLOBAL",2)~ THEN REPLY ~No, not a crumb.~ GOTO NoCrumb
IF ~Global("TookPizza","GLOBAL",1)~ THEN REPLY ~Only one of them.~ GOTO OnePizza
IF ~Global("TookPizza","GLOBAL",2)
Gender(Player1,MALE)~ THEN REPLY ~Err... Yup.~ GOTO GreedyBa
IF ~Global("TookPizza","GLOBAL",2)
Gender(Player1,FEMALE)~ THEN REPLY ~Err... Yup.~ GOTO GreedyBi
END

IF ~~ THEN BEGIN NoCrumb
SAY ~Fine.~
IF ~~ THEN GOTO TekPizza
END

IF ~~ THEN BEGIN OnePizza
SAY ~Well, you aren't having any of this one.~
IF ~~ THEN GOTO TekPizza
END

IF ~~ THEN BEGIN GreedyBa
SAY ~You greedy bastard. No way are you having any of this pizza, you've had too much already!~
IF ~~ THEN GOTO TekPizza
END

IF ~~ THEN BEGIN GreedyBi
SAY ~You greedy bitch. No way are you having any of this pizza, you've had too much already!~
IF ~~ THEN GOTO TekPizza
END

IF ~~ THEN BEGIN TekPizza
SAY ~Still, I'll have the pizza. Thanks for the Gold, , heh heh heh.~
IF ~~ THEN DO ~TakePartyGold(20)~ GOTO Finp
END
END

IF ~~ THEN BEGIN Finp
SAY ~Well, thank you. See you round, well, maybe not, but you never know.~
IF ~~ THEN DO ~EscapeArea()
IncrementGlobal("WhackASkunk","GLOBAL",1)~ EXIT
END

"Invisible" Errors

27 September 2002 - 01:35 AM

I have just finished the first joining dialogue for my character (Ysera), and it comes up with a few errors while compiling, where I don't know what's wrong. Below is an example of what it can't do (the point-of-error is in @s)

IF ~~ THEN BEGIN Refuse
SAY ~Very well, you know where to find me if you change your mind.~
@EXIT@
END

I have compared it with previous blocks, and they compiled OK, but theres about five or six p.o.e.s. I have checked the tildes before you say, that was one reason for one of them, but i've rectified it.

If necessary, I can send the whole thing to someone.

Edit (Oh, before I forget, make sure you have an open mind)

Err... whoops

16 September 2002 - 03:48 AM

When I went to get Tashia, I found two of them there. I then realised that I had installed her twice. so if I was to uninstall Tashia, would that get rid of the one still in Trademeet, or would it also get the one in my party?