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Pop

Member Since 26 Jun 2011
Offline Last Active Aug 22 2011 12:54 PM

Topics I've Started

Auden (NPC Monk) Mod for BG2:SoA

05 August 2011 - 08:11 PM

Hello people,

I've been playing BG2 for about a decade now and I've decided, finally to make my own NPC for this game, like I always wanted to. His name is Auden, and he's a monk. A good ways into the project I learned that there's a (rather prominent) NPC named "Auren Aseph", but hey, I only have the one name, so y'all can deal.

Here's a rough summary of the guy as he is now:

I've always loved the concept of monks, and I was surprised that none of the even halfway-high profile NPC mods introduced one to the game. So instead of complaining, I'm doing it myself. Auden (I realized I was one letter away from "Auren" far too late. Sorry Kat Bella.) was originally going to have a fairly exotic backstory involving a blinding industrial accident and the pursuit of monastic life as physical and mental reparative therapy, but I soon realized that was falling into the Mary Sue trap and there was no way I was gonna fit in all that info gracefully via banters and the like. So he was scaled back to "former soldier traveling through Amn".

Why is Auden a monk? Why is he in Amn? Who knows! I do, but I'm not telling (unless you ask). I've decided to release what I have because I finally got my WeiDU package to work (good feeling!) and I figured I'd get a bit of feedback on what little I've done so far.

*WHERE THINGS ARE NOW*
The SoA portion of the Auden mod is nearly complete! I just have to do a lot of writing / coding for more party banters, which shouldn't be too hard. I would like to institute some light quest / cutscene stuff for the latter part of the game, but I'm not yet sure of how to accomplish that, and it may make more sense in ToB anyway. There are also some "innate abilities" Auden should organically accrue. I was originally just going to implement this on a level-by-level basis but figured it might make more sense woven into the PC banter coding. I'm contemplating adding more variety dependent on interactions and maybe different party configurations (stuck with Keldorn? Auden gains +2 strength, etc.) but this could potentially be cheesed and it's probably overkill anyway. Note to self: Possible cheese / non-cheese versions of same mod?


Here's the link ***(updated to 1.3c)***. Give it a spin, let me know what you think so far. Any and all feedback about anything is 100% welcome. Think the guy's got unbalanced stats? Are banters firing too quickly or too slowly? Does his vocabulary suck? Am I getting CNPC personalities all wrong? I won't know unless you tell me! So tell me!

Enjoy! And by all means, let me know how I'm doing.

A New Monk NPC Mod For You

14 July 2011 - 06:15 PM

Uh, yeah. Decided after so many years (somewhere around a decade) that I wanted to make my own NPC for this game. So I did! His name is Auden, and he's a monk. A good ways into the project I learned that there's a (rather prominent) NPC named "Auren Aseph", but hey, I only have the one name, so y'all can deal.

Here's a rough summary of the guy as he is now:

I've always loved the concept of monks, and I was surprised that none of the even halfway-high profile NPC mods introduced one to the game. So instead of complaining, I'm doing it myself. Auden (I realized I was one letter away from "Auren" far too late. Sorry Kat Bella.) was originally going to have a fairly exotic backstory involving a blinding industrial accident and the pursuit of monastic life as physical and mental reparative therapy, but I soon realized that was falling into the Mary Sue trap and there was no way I was gonna fit in all that info gracefully via banters and the like. So he was scaled back to "former soldier traveling through Amn".

Why is Auden a monk? Why is he in Amn? Who knows! I do, but I'm not telling (unless you ask). I've decided to release what I have because I finally got my WeiDU package to work (good feeling!) and I figured I'd get a bit of feedback on what little I've done so far. At this point he's got a few banters with the PC and some of the Bio CNPCs, and a robust suite of interjections. but there's still a lot more to add.


Here's the link. Give it a spin, let me know what you think so far. Any and all feedback about anything is 100% welcome. Think the guy's got unbalanced stats? Are banters firing too quickly or too slowly? Does his vocabulary suck? Am I getting CNPC personalities all wrong? I won't know unless you tell me! So tell me!

Enjoy!

Help a kid out with some innate abilities

26 June 2011 - 04:11 PM

Hello SHS forums ,

I'm Pop. I am fairly new to modding in general and to BG2 modding in particular, and I've made good use of the various beginner's tutorials around the internet, such that I am well into my first CNPC mod. However there are some gaps in my knowledge, seeing as how I'm learning this coding thing ala carte. I was hoping some of you more experienced folks could help me out with that!

I'm not looking to do anything particularly special or spectacular. I want to distinguish my NPC just a bit by giving him (1st or 2nd level spell) special abilities that he would gain at certain levels. My google-fu is not strong enough to find specific instructions on how to do this, even though people have said on various forums that it is indeed possible. I know how to add straight-up innate abilities via DLTCEP but those would always be there and so they wouldn't suit my purposes. My dude's a monk so I can't make a special kit for him, since that class is hardcoded. So I have to run a script that will add it automatically at a certain level. If someone could elucidate just how one does this in code (I assume it's an IF [level] THEN [addability] coding thing!) I would be most appreciative!

One more thing - is there a common-sense guide out there for different conditions and triggers one can use in .d files? Wouldn't really do me much good to have abilities that kick in if my guy didn't pipe up and announce that he had them.

I'm sure I'll have more questions as I trudge on into the wilderness, but right now that's all I really need. Thanks in advance!