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Rhayve

Member Since 28 Apr 2011
Offline Last Active Jan 17 2013 02:41 PM

Topics I've Started

[FIXED] Invisibility Bug in Multiplayer

10 May 2011 - 12:05 PM

Greetings,

me and my friend are trying to play a modded BG2 game over Network, however, we've had some issues lately, one of which causes the character models of the other person to disappear on one's screen, whenever the game is saved.
We've done some testing, and eventually found out that the issue was being caused by the Throne of Bhaal Extender mod, but we cannot locate the component responsible for the problem, and would appreciate any help that can be offered.

Here are my logs:

WeiDU:
Spoiler


TobEx:
Spoiler


TobExCore:
Spoiler


TobExTweak:
Spoiler



Edit:
Ok, it seems we found a way to resolve the issue. In the ToBExCore.ini file, if you set the value for Expanded Stats=1 to 0, the problem is gone. Could anybody look into this and/or explain to me what this line in the file actually does?

Thanks a lot.

BGT Multiplayer Issues after using Big World Project

28 April 2011 - 11:59 AM

Greetings,

first, I'd like to apologize that my very first post in these forums is one asking for help and I also hope that this is the correct section to post this thread in.

Regarding the problem - me and a friend of mine have been trying to play all of Baldur's Gate from 1 to Throne of Bhaal via TCP/IP using the superb modifications offered by the modding community to enhance our gameplay experience. To reduce the hassle with installation procedures, we've chosen to utilize the Big World Project (which is a great tool, big kudos to the developer).

Anyhow, when me and my friend try to play lately, connection and all works just fine, we can load the game and play for a minute or two, but eventually the non-host player gets a weird error that causes the program to crash.

Here's the error report from the BG Error Log:



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------

ASSERTION FAILED!
File: CStore.cpp
Line: 241

Exp: pData != NULL

Msg: no msg.
Run Debugger?

---------------------Start Logging Session---------------------

ASSERTION FAILED!
File: CStore.cpp
Line: 241

Exp: pData != NULL

Msg: no msg.
Run Debugger?

---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------

ASSERTION FAILED!
File: CStore.cpp
Line: 241

Exp: pData != NULL

Msg: no msg.
Run Debugger?

---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------

ASSERTION FAILED!
File: CStore.cpp
Line: 241

Exp: pData != NULL

Msg: no msg.
Run Debugger?

---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------

ASSERTION FAILED!
File: CStore.cpp
Line: 241

Exp: pData != NULL

Msg: no msg.
Run Debugger?

---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------

ASSERTION FAILED!
File: CStore.cpp
Line: 241

Exp: pData != NULL

Msg: no msg.
Run Debugger?

---------------------Start Logging Session---------------------



---------------------Start Logging Session---------------------



In case this is of any use, here's some additional information:
I run Windows 7 64-bit, my friend uses Windows 7 32-bit. We use Hamachi to be able to establish a decent connection.

A few months back I was still running Windows XP (my friend was already using Windows 7) and we were successfully able to play through all of Baldur's Gate 1 and some of ToSC, before I upgraded to Windows 7 (clean install). After that, no matter what I tried, we couldn't run a network game successfully. We tried using our old saves, as well as new games.

I personally completed the installations on both PCs, and this is the procedure I followed:

- Installed BG1 and ToSC (german versions)
- Installed BG2 (in English) and ToB (in German)
- My directory is C:\Black Isle\ his is C:\Program Files\Black Isle\
- Patched both games with their respective patches (ToSC 5512 International and ToB 26498 English)
- I overwrote some files using the English language patches of version 5512 and 26498 for both installations
- Checked for Missing files
- Started the games (BG1, BG2, Tob) and made a savegame
- Installed Big World Project 9.10 (which I think is the most recent version?)
- Ran it, made a backup
- Used the "Recommended" list of Mods as a basis then slightly modified the list of mods to be installed (I checked beforehand and made sure all the downloads were available)
- Saved the mod selection as a file to make sure that both of our PCs had the exact same mods
- Let the BWP do its job and had it install everything

List of Mods:

BiG World Project 9.8
BiG World Installpack 9.8.1
BiG World Trimpack 9.6.1
BiG World Fixpack 9.8.1
WeiDU (Tool) 229
BG1 Missing Files 2
Throne of Bhaal Extender 0019
BG2 Fixpack 9.01
One Pixel Productions 2.70
Item Revisions 2
Baldur's Gate Trilogy 1.11
Jondalar Fix for BGT 1.1
Beregost Crash Fixer 1.9
Restored Textscreen Music 7b
BG1 NPC Project 18
BG1 NPC Project Music Pack 5
Xan's Friendship Path for BG1 6
Coran's BG Extended Friendship Talks (Tutu/BGT) 2
Ajantis BG1 Expansion 4
BG1 Unfinished Business (UB for BG2) 12
Expanded Thief Stronghold 2.20
Adalon's Blood - Silberdrachenblut 10 (downloaded that extra as the download link was broken)
Banter Packs 12
IEP Extended Banters 4.0
Viconia Friendship 3.1
Mazzy Friendship 2.0
Yoshimo Friendship 3.0
Unfinished Business 19
Spell Revisions 3.0
Resource Fixer 1
Swords Coast Stratagems 17
Wheels of Prophecy 2
NPC Flirt Packs 1.02
Spell Revisions 3.0
Rogue Rebalancing 4.42
BGT Tweak Pack 9
Swords Coast Stratagems II 17
BG2 Tweak Pack 9
Jarls BGT Tweak Pack 1.4.1
Item Pack 1.4
Item Revisions 2
PnP Free Action 2
aTweaks 3.50
One Pixel Productions 2.70
One Pixel Productions v3: Avatar Fixes 3
One Pixel Productions v3: Female Dwarves 1
One Pixel Productions v3: Thieves Galore 1.1
Throne of Bhaal Refinements 3.25
Rogue Rebalancing 4.42
P5 Tweaks 5.1
Unique Containers 3
Replacement Lightmaps 1.3
Infinity Animations Core 5
IA Content 001 - Base Content 5
IA Content 002 - IWDII and unused BGII Animations 4
IA Content - IWD Svirfneblin 2
IA Content - IWD Belhifet and Marilith 2
IA Content - Shadows, Harpy and Frost Giant 2
IA Content - WoRm's NWN Ports and Alternate Modron 3
IA Content - Remaining IWD Animations
IA Content - BG2 Restores 2
IA Content - Fiends and Genies 6
IA Content - PST Abishai 2
IA Content - White Wyvern and Dragon, Lady of Pain 2
IA Content - Miscellaneous NWN Animations I 2
IA Content - Moinesse's Avatar Edits (IA compatible version) 1
IA Content - PST Paletted Animations 2
BGT NPC Portraits 1.9 (made sure to download that extra, since the download link has errors)
BG1 NPC Portrait Pack 2
PC Soundsets 2
BP-Balancer 0.33c
BP-BGT-Worldmap 8.01
Sword Coast Map Labels 2
Sword Coast Stratagems II 17
Level 1 NPCs 1.5
BGT Music 1.08
BGT Graphical User Interface 1.08
Widescreen Mod 3.01
Creature Fixer 2
Generalized Biffing 2.2

During the DOS part, I selected Standard, DA, AD, resized to 1280x1024 and then started the installation. Mid-installation, only I was prompted to reenter my installation path as my BG installation wasn't in my Program Files folder, so I did that. Both installations were finished without any errors, but at the end, it was noted that some mods that I hadn't even selected weren't properly installed (Tower of Deception).
Due to my friend's Norton Security Suit I had some trouble properly installing everything on his PC at first, as Norton kept recognizing TobExLoader.exe as malware, forbid any access and then deleted it. But I completely his installation with Norton turned off.

Anyway, that's about all I can think of that might help solve this issue.
Big thanks in advance to whomever is willing to help with this problem.