Ulb
Member Since 13 Apr 2011Offline Last Active Jul 01 2019 08:48 AM
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In Topic: NearInfinity
01 March 2019 - 07:01 AM
Works like a charm, thank you!
In Topic: NearInfinity
01 March 2019 - 06:57 AM
Thanks for the hint, I'll give it a try.
In Topic: NearInfinity
01 March 2019 - 12:53 AM
@Argent
I've noticed that NI's Bam converter (awesome tool by the way) has issues with bigger file/frame sizes. Using larger frames (which the EE's can handle) or too many will result in an unexpected error when trying to save. I assume this is some kind of memory issue.
To clarify: the converter can handle larger frames just fine as long as there are just a few but it can't handle enough to save a full set of 8 animation sequences..
I've noticed that NI's Bam converter (awesome tool by the way) has issues with bigger file/frame sizes. Using larger frames (which the EE's can handle) or too many will result in an unexpected error when trying to save. I assume this is some kind of memory issue.
To clarify: the converter can handle larger frames just fine as long as there are just a few but it can't handle enough to save a full set of 8 animation sequences..
In Topic: [MOD] Spiritwalker - A Shaman Shapeshifter Kit
04 January 2019 - 09:40 AM
Updated to version 1.3 including a French translation thanks to Gwendolyne and two of his proof readers.
(Main download link changed to github)
In Topic: General Discussion
16 October 2018 - 04:58 PM
If you really, really wanted to allow for WW and similar abilities to apply their hast effects you could probably change your item to apply that buff once per second and then patch WW, GWW, EBs and so on to first remove that effect before continuing to apply their normal effects.
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