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kalabaka

Member Since 27 Jan 2004
Offline Last Active Mar 28 2010 02:30 AM

Topics I've Started

How can I make this effect?

13 August 2004 - 03:01 AM

I want to create a animal companion spell.

The plan is give druids a special ability A,

After using A, druids can choose a spell B to gain the specail animal companion(a 2da file),

By choosing B, the druid will be gained a new special ability C, this will be the chosen animal companion and it CANNOT change. Druids can use C daily.

And my question is how to forbid choosing another animal companion or choose again?

I have tried in this way:
In spell B I added a effect: Remove Spell A, but it did not effect, the spell A appeared again next day.

and this way.
In spell B or A I added some permanent effects: Protection from spell A and B.
But it did not work again........

If someone can tell me a way to achieve this I will very appreciate.

Why my new kit has no HLA?

12 August 2004 - 05:33 AM

I have created a druid kit: Returner, and my tp2 is:
BEGIN @120 //348

ADD_KIT ~SYMBOL~ // SYMBOL
~SYMBOL                 1           1           1           1           1           1           1           1~//weap
~SYMBOL 0 0 0 0 1 1 0 1 0 0 0 0 0 0 1 1 0 1 1 0 0 0 1 0 0 0 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0~//prof
~SYMBOL             5       3       5      10      17       5~
~SYMBOL            -2       0      -2       0       0       0~
~SYMBOL             0       0       0       0       0       0~
~SYMBOL             0       0       0       0       0       0~
~SYMBOL             0       0       0       0       1       0       0       0       0~
~SYMBOL             0       0       0       0       0       0~
~natbles\symbol\symbol.2DA~
~K_D_H   K_D_HE  K_D_E~
~0x08000000 11~
~SMB~
~LEAT20 * HELM20 BAG20 RING03 RING29 CLCK24 BOOT01 AMUL21 BRAC10 BELT07 BULL03,40 BULL03,40 BULL03,40 POTN52,5 POTN42,5 POTN17,5 STAF14 SLNG06 DAGG13~
SAY @151
SAY @152
SAY @153

and the LUSMB.2da has been copied into override
the "SMB" has been added in luabbr.2da

but When I level up, the Ability button is unusable. If anyone can help , Iwill very appreciate.

the LUSMB.2da is here
2DA V1.0
*
           ABILITY    ICON       STRREF     MIN_LEV    MAX_LEVEL  NUM_ALLOWED PREREQUISITE EXCLUDED_BY
1          GA_SPPR721 *          *          15         40         2           *            *          
3          GA_SPPR723 *          *          15         40         2           *            *          
4          GA_SPPR724 *          *          15         40         2           AP_SPPR723   *          
5          GA_SPPR725 *          *          15         40         2           *            *          
10         GA_SPPR730 *          *          15         40         2           *            *          
10         GA_natschnl *          *          15         40         1           *            *          
10         GA_SPPR730 *          *          15         40         2           *            *          
10         GA_epic1   *          *          15         40         20          *            *          
10         GA_epic2   *          *          15         40         20          *            *          
10         GA_epic3   *          *          15         40         20          *            *          
10         GA_epic4   *          *          15         40         20          *            *          
10         GA_epic5   *          *          15         40         20          *            *          
10         GA_epic6   *          *          15         40         20          *            *          
21         *          *          *          *          *          *           *            *          
22         *          *          *          *          *          *           *            *          
23         *          *          *          *          *          *           *            *          
24         *          *          *          *          *          *           *            *

How to make this effect?

09 August 2004 - 05:33 AM

Now I want to create a spell that will do a effect to target and display "target has been hit !" or something else. I think I can use DLTCEP and use the No.139 effect to make it , but I do not know how to add specific string to the spell.

I have read the WeiDU`s Readme document, and understood how to add description to a item or add name to a spell.  But Do not know how to add a specific string to a specific spell.

If anyone can give the format or some help I will very appreciate.

About Ranger`s favor enemy

27 April 2004 - 07:16 AM

Hello everyone:

    I am a Chinese newbie of modding. But I will keep on trying:)

    If my question is silly, please bear with that.

    I want to design some HLA for Ranger. And in my plan, I think the 3r epic feat: bane of favored enemy is a proper HLA ,but I do not know how to make it, and I do not remember any example of favour enemy.

    If anyone can explain how this go on , I will very appreciate.