Worldmap in IWD 2 works a little different than in another games, but nothing unusual. I'm not sure, but it looks that it is possible to add a new area to it and it work cool. Meantime I added an area "under" existing Lonelywood label on map entry no 1 (AR9100 from IWD converted to IWD2 standards). When you get there via console game crushes when switching to the worlmap (over minimap) or when trying to step no "the edge" of an area.
Is it really any difference between quite new entries in worlmap and existing in originally?
How to make correctly reavealing on map areas? I updated dialogs for needed strings with GLOBAL commands, WORLDE.2DA, but it isn't still working...
Any tips, please?
Aurelinus
Member Since 19 Jan 2004Offline Last Active Apr 08 2009 11:17 PM