I apologize if I am missing something, this is my first attempt any type of modding for an IE game. I cannot get this fix to work.
My kit looks like this,
BACKUP "EldritchKnightKit\Backup" AUTHOR ~anthxas@gmail.com~ BEGIN ~Eldritch Knight - Sorcerer Kit~ INCLUDE ~EldritchKnightKit/fl#add_kit_ee.tpa~ ADD_KIT ~EldKnight~ ~EldKnight 1 1 1 0 0 1 1 1~ ~EldKnight 3 3 0 3 3 3 3 0 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 0 0 0 0 0 2 2 2 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0~ ~EldKnight 0 0 0 0 0 0~ ~EldKnight 0 0 0 0 0 0~ ~EldKnight 0 0 0 0 0 0~ ~EldKnight 0 0 0 0 0 0~ ~EldKnight 1 1 1 1 1 1 1 1 1~ ~EldKnight 0 0 0 0 0 0~ ~EldritchKnightKit/KitAbil/CLABELDK.2da~ ~K_S_H K_S_E K_S_HE~ ~0x00004000 19~ ~FM0~ ~CHAN16 * * BAG28 RING09 RING05,10 * BOOT01 AMUL21 BRAC10 BELT06 POTN52,5 POTN04,2 POTN14,5 WA2DAK SW1H36 STAF06 STAF08 HELM07 HELM20 ~ SAY ~Eldritch Knight~ SAY ~Eldritch Knight~ SAY ~Eldritch Knight: Studying the martial and arcane arts to equal degree, the eldritch knight is a versatile combatant who can shape and use their innate sorcerous powers on their foes or charge them with weapon drawn. The eldritch knight takes pride in their ability to use the right technique for the job: spells against physically tough foes and force of arms against spellcasting enemies. Eldritch knights split their time between physical training to become better soldiers and learning to master their arcane powers. They tend to be driven individuals, because simultaneously perfecting their spellcasting and combat prowess requires immense time and effort. Advantages: -Can achieve mastery in any melee weapon. -May place maximum slots in weapon styles. -Gains 1/2 attack at levels 7 and 13 -Uses Cleric THACO progression. -Gain HD at the rate of a Cleric -Gains proficiency points at the rate of a fighter. Disadvantages: -May cast three fewer spells per level per day. -May not specialize in any ranged weapons.~ APPEND clswpbon.2da ~1 0 2~ APPEND numwslot.2da ~3~ APPEND HPCLASS.2da ~HPPRS~ COPY ~EldritchKnightKit\KitAbil/ek#tb01.SPL~ ~override~
However I am receiving an error when I attempt to run my setup now,
WeiDU v 23600 Log C:\Games\Black Isle\Baldur's Gate II - Enhanced Edition\Setup-EldritchKnightKit.exe [./chitin.key] loaded, 843538 bytes [./chitin.key] 185 BIFFs, 59859 resources [.\weidu.conf] loaded, 17 bytes [lang\en_us/dialog.tlk] loaded, 11554828 bytes [lang\en_us/dialog.tlk] 102836 string entries Using lang\en_us/dialog.tlk Install Component [Eldritch Knight - Sorcerer Kit]? [I]nstall, or [N]ot Install or [Q]uit? Installing [Eldritch Knight - Sorcerer Kit] [EldritchKnightKit/fl#add_kit_ee.tpa] PARSE ERROR at line 4 column 1-1 Near Text: < GLR parse error [EldritchKnightKit/fl#add_kit_ee.tpa] ERROR at line 4 column 1-1 Near Text: < Parsing.Parse_error ERROR: parsing [EldritchKnightKit/fl#add_kit_ee.tpa]: Parsing.Parse_error Stopping installation because of error. ERROR Installing [Eldritch Knight - Sorcerer Kit], rolling back to previous state Unable to Unlink [EldritchKnightKit\Backup/0/OTHER.0]: Unix.Unix_error(1, "unlink", "EldritchKnightKit\\Backup/0/OTHER.0") [EldritchKnightKit\Backup/0/UNSETSTR.0] SET_STRING uninstall info not found Will uninstall 0 files for [ELDRITCHKNIGHTKIT/SETUP-ELDRITCHKNIGHTKIT.TP2] component 0. Uninstalled 0 files for [ELDRITCHKNIGHTKIT/SETUP-ELDRITCHKNIGHTKIT.TP2] component 0. [EldritchKnightKit/fl#add_kit_ee.tpa] PARSE ERROR at line 4 column 1-1 Near Text: < GLR parse error [EldritchKnightKit/fl#add_kit_ee.tpa] ERROR at line 4 column 1-1 Near Text: < Parsing.Parse_error ERROR: parsing [EldritchKnightKit/fl#add_kit_ee.tpa]: Parsing.Parse_error Error Uninstalling [ELDRITCHKNIGHTKIT/SETUP-ELDRITCHKNIGHTKIT.TP2] component 0: Parsing.Parse_error ERROR: Parsing.Parse_error PLEASE email the file SETUP-ELDRITCHKNIGHTKIT.DEBUG to anthxas@gmail.com Install Component [Eldritch Knight - Sorcerer Kit]? [I]nstall, or [N]ot Install or [Q]uit?
I have the fl#add_kit_ee.tpa file in the correct location (in the folder with my setup.tpa file. Am I missing a step involving code? I can install my kit without this fix, however I receive the error that the OP also encounters with my kit not being selectable.
Any help would be appreciated.