It's not the same type of crash anymore, that was apparently the old logs. It doesn't seem to be "crashing," per se, but it gets stuck on the loading screen and Windows instantly pops up (as soon as the loading circle completes), the good ol' "Baldur's Gate II has stopped responding," leaving me forced to end the process in Windows Task Manager. There is no actual Baldur's Gate crash error to report and make it into the Baldur.err file. If there's a way to see an error code for Windows, I'm all ears.
Otherwise, I fiddled around a little with Near Infinity last night to no avail (and making sure I knew just what everything was originally and putting it back). I have decided to just bypass Thalantyr's abode and continue with the game, hoping (praying?) that it's just the one file.
Aravan
Member Since 24 Feb 2011Offline Last Active Mar 06 2011 12:17 PM
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In Topic: CTD, Thalantyr's house in High Hedge
25 February 2011 - 03:41 PM
In Topic: CTD, Thalantyr's house in High Hedge
24 February 2011 - 09:48 PM
Unfortunately, the Badlur.err might not help any. It's repetitions of this:
---------------------Start Logging Session---------------------
ASSERTION FAILED!
File: Infinity.cpp
Line: 1889
Exp: FALSE
Msg: Tile set AR7102 not found
Run Debugger?
That's what it says repeatedly, along with a few extra "Start Logging Session" messages thrown in for good measure.
---------------------Start Logging Session---------------------
ASSERTION FAILED!
File: Infinity.cpp
Line: 1889
Exp: FALSE
Msg: Tile set AR7102 not found
Run Debugger?
That's what it says repeatedly, along with a few extra "Start Logging Session" messages thrown in for good measure.
In Topic: CTD, Thalantyr's house in High Hedge
24 February 2011 - 08:58 PM
I've attempted to export the file to various folders title Override, renaming to ar7102.tis during the export. I was unable to find a folder labeled Override in BGT; I have Override folders in Baldur's Gate, BGII - SoA, BGII - SoA\BiG World Fixpack, BGII - SoA\BiG World Clean Install, BGII - SoA\BiG World Fixpack\_temp, BGII - SoA\rr\lib\tobex_redist, and BGII - SoA\TobEx\TobEx_redist. The only one that made a difference was straight-up BGII - SoA\override, where that message did not pop up, the loading circle completed, and then it froze there while Windows told me that the game was not responding and I had no choice but to force close.
I then checked back to start responding, realized that I had had the misfortune to have seen your original reply in the 2-minute timeframe ere your edit, and I am attempting to view the debug file, but my computer does not know what program to use to view a .debug file (and I do not either). I have also had no success finding such a program. Is there an alternate way to view it? Do you know of such a program?
I then checked back to start responding, realized that I had had the misfortune to have seen your original reply in the 2-minute timeframe ere your edit, and I am attempting to view the debug file, but my computer does not know what program to use to view a .debug file (and I do not either). I have also had no success finding such a program. Is there an alternate way to view it? Do you know of such a program?
In Topic: CTD, Thalantyr's house in High Hedge
24 February 2011 - 06:49 PM
Okay, I downloaded Near Infinity and am figuring that out, at least. I do not have AR7102.tis; I have the .are, but not the .tis (that means a lot more to you than it does me, I assume). Looking under the original Baldur's Gate, I do have AR3202.tis. Judging from your response, I need to copy that file over, renaming it as well, probably, but I have no idea how to do so.
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