Jump to content


EHK

Member Since 11 Feb 2011
Offline Last Active Private

Posts I've Made

In Topic: Where are the new spells?

14 February 2011 - 04:41 AM

Here are the contents of change-log.txt

[WeiDU.exe] WeiDU version 22700
[WeiDU.exe] Using scripting style "BG2"
override/spwi112.spl
override/spwi112.spl spell_rev\backup/0/spwi112.spl
override/SPWI112.spl WildMage/backup/3/SPWI112.spl



Mods affecting SPWI112.SPL:
00000: /* from game biffs */ ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ 0 0 // BG2 Fixpack - Core Fixes: v9.01 BWP Fix
00001: ~SPELL_REV/SETUP-SPELL_REV.TP2~ 0 0 // Spell Revisions: v3
00002: ~WILDMAGE/SETUP-WILDMAGE.TP2~ 0 3 // Misc spell modifications: v1.7 BWP Fix



The glitch happens with spells like magic missile and silence as well as some smoke effects (chimneys for example). Another minor glitch is the popup item name scroll not going away. For example, when I hold tab over an item on the ground, it'll display the item name but the popup will often stick around even after I move my mouse away or let go of tab.

In Topic: Where are the new spells?

11 February 2011 - 05:40 PM

It's definitely not all spells, but a few, like magic missile, silence, and maybe 1 more have the same blocky effect.

I don't have a NVIDIA card, so I don't think that's the problem

In Topic: Where are the new spells?

11 February 2011 - 05:17 AM

Yeah I transported my saves from mpsave to the normal saves folder. The widescreen mod can utilize windowed mode as long as it's smaller than your maximum resolution. It's not a big deal because the text is too small at max resolution anyways!

Thanks for the tip on L1NPCs, the readme wasn't too clear if you can adjust the characters in-game or if you have to adjust the characters before talking to them/recruiting them.

BTW some minor bugs/eyebrow raising moments that are worth mentioning:
Some spell animations (magic missile most notably) has black boxes around them
A level 7 NPC joins you at the start of chapter 2 of BG1
And my favorite, the fighting tutor at candlekeep describing a custom fighter kit that wasn't selectable, killing a character, then running off. No idea how that happens