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Rana

Member Since 20 Jan 2011
Offline Last Active May 12 2011 11:41 PM

Posts I've Made

In Topic: Font problem with Near Infinity

10 May 2011 - 08:51 AM

Oh my god, thank you for posting this. I've had this issue too and it's been driving me crazy.

In Topic: Patching an ability to a series of items

07 May 2011 - 01:06 AM

Thanks for the snippet.  I guess this is where I have questions:


When you say, "SET miscast_percent = x" to what you like" - do you mean replace it with the name of the item ability, spell or effect I want to patch in?  For example:

COPY_EXISTING_REGEXP GLOB ~^.+\.itm$~ ~override~
  PATCH_IF (SOURCE_SIZE > 0x71) BEGIN
    READ_SHORT 0x1c "temp_type" ELSE 0
    PATCH_IF (temp_type > 199) BEGIN // armours
      PATCH_IF (temp_type = 201 || temp_type = 203 || temp_type = 204 || temp_type = 205 || temp_type = 206 || temp_type = 207) BEGIN // All non-special Chain Mail, Full Plate, Hide, Plate Mail and Scale Mail armors
        SET "rw#ecmbr.spl" // name of the spell ability I want to patch in
      END

rw#ecmbr.spl is the name of the spell ability I want to patch in.  In case the syntax I just posted isn't correct, how would I go about making it work?  For the record, the spell ability consists of 4 effects:

(142) Display Portrait Icon
(206) Protection from spell - rw#dfeet.spl
(206) Protection from spell - rw#dtmbl.spl
(206) Protection from spell - rw#ddanc.spl

In Topic: Moving an NPCs starting point

04 May 2011 - 09:56 AM

I tried swapping out Eldoth's info for Skie's in the section you mentioned and replacing the XY values with the ones I wanted Skie to appear at, but it didn't work. ><