Hi Argent77,
And thanks a lot for all the time you spend on working on NearInfinity.
Recently, while working on an object for IWD2, I noticed an error in NearInfinity, in the list of values associated with the opcode #402. It seems that you have taken the one from the opcode #290, but it turns out that it is slightly different, as we can check in the effects.src file, and as the IESDP also indicates.
It was when I wanted to create an object with the effect #402 that I realized this. The effect applied while the values entered (80 -> Near enemies | 86 Daytime) had to ensure that it did not apply! Indeed in the list of the Effects.src file, the values are different (80 -> not goblin | 86 not keg).
effect #290
effect #402