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Solen

Member Since 11 Oct 2010
Offline Last Active Mar 20 2013 12:01 AM

Topics I've Started

[BGT] CTD when getting waylaid

10 March 2013 - 01:25 PM

Basically, when traveling from anywhere in Athlaka to somewhere outside the city, in this case, the fighter stronghold I'll get a 'You are being waylaid.." after the auto-save and right when the loading screen is finished. However, I never see anything past that and get a CTD with the error message being: in TobEX

 

ASSERTION FAILED! Return Address: 0x9FFB75 File: ChVidImage3d.cpp Line: 899 Expression: FALSE Message: CVidCell::FXRender3dSetPalette: LoadFrame() failed

 

My WeiDU log

 

Edit: A edit of sorts; this is apparently happening whenever I travel anywhere that has anything to do with random encounters. Within athlaka or traveling outside of.

 

Edit 2: I should mention this only happened when the game transitioned over to BG2

 

Edit 3: Was messing around a bit with it. Using MoveToArea any of the random encounter areas (AR0041-46) will cause the crash. 

 

Edit 3.5: Downloaded Near Infinity and checked out the area scripts. Never used the program before, but realized a trend between the areas and that was obviously the global variables and the encounter scripts. Summoning resuna will cause a crash in my game. No idea why at the moment. Checking out the cre.

 

Edit 4. Checked out all the items, could've been the weapon but that checked out. Ended up changing the animation ID and that seemed to work out. Not sure why, but L_FIGHTER_FEMALE_ELF - 25635 specifically in RESUNA.CRE is causing me to crash. I thought it could have been the weapon in conjunction with the specific animation, however that does not seem to be the case when testing it out with another NPC with the same animation ID. I may just change the animation and call it good, but it does bug me.

 

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