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nerdie

Member Since 16 Sep 2010
Offline Last Active Jul 12 2012 04:02 PM

Posts I've Made

In Topic: Battlesong

23 November 2010 - 08:53 AM

Sorry ...

I find multiple copies of pdialog.2da, all in different locations. How do I know which is the right one (some of the files are in locations seemingly specifically related to characters, i.e. kivan, but some are in the BGT folder etc.



P.S. Is there a forum for near infinity? Or is this it? I was able to change another character into a bard but no a Skald (by just changing all of that character's .cre files relating to class to Bard, but I can't find out how to change them to Skald with near infinity. Right under the class heading there is a 'specific' heading which I imagine is for kits, but the possible values are just non-magic or magic and one other. Not sure what this means.

Thanks for the help!

In Topic: tobexloader

18 September 2010 - 09:25 PM

And how does one replace\find it?

In Topic: tobexloader

18 September 2010 - 01:54 PM

I ran through each of the options of the TOBex.ini, and found the one that crashes the program as described above is the following attribute:

//--ENABLE SOUND FOR CHARMED/DOMINATED CREATURES--
//Allows dialogue with charmed/dominated creatures
//Charmed/dominated creatures also keep their soundsets
[A6CharmPatch]
Enabled=0

If this is set at 0 (which I set it at) TOBexloader runs. With it enabled, the program crashes and will not run.

With it disabled, ToBEx runs, but still prints the following errors to the TOBex.log file:

[Sat 18 Sep 2010 17:39:31] getRaceText(): RACETEXT.2DA not found
[Sat 18 Sep 2010 17:39:31] getRaceText(): RACETEXT.2DA not found
[Sat 18 Sep 2010 17:39:31] getRaceText(): RACETEXT.2DA not found
[Sat 18 Sep 2010 17:39:31] getRaceText(): RACETEXT.2DA not found
[Sat 18 Sep 2010 17:39:31] getRaceText(): RACETEXT.2DA not found
[Sat 18 Sep 2010 17:39:31] getRaceText(): RACETEXT.2DA not found
[Sat 18 Sep 2010 17:39:31] getRaceText(): RACETEXT.2DA not found
[Sat 18 Sep 2010 17:39:32] Assertion warning. Return Addr: 0x796F6E File: InfScreenStart.cpp Line: 2014 Expression: FALSE Message: (null)

I made sure that the racetext.2da was in the "/bgII - SoA/ToBEx/Racestrref folder" (where it went upon installation), so I'm not sure why TobExLoader can't find it...

I've included my Weidu log with this post.

Thanks for the help!

Edit: I tried install ToBEx 007 from ascensions signature, same problem as described above.

In Topic: tobexloader

17 September 2010 - 08:49 PM

No die, same error message. I copied the files to another partition... not enough hard drive space on main windows partition. Maybe this had some effect.

I suppose I'll try to continue without tobex? Does installing in default program files folder usually effect anything else?

In Topic: tobexloader

17 September 2010 - 06:56 AM

I have Windows 7, x86. I have disabled PCA and UAC, and disabled the antivirus for the installation, but I made the mistake of installing to the default folder (c:\program files (x86)\black isle\BgII - SOA and c:\program files (x86)\black isle\baldur's gate). Didn't see that until now :S

Would I need to reinstall to another folder to get this to work then?

I run the bgmain and it seems to have the mods installed (BGT startup gui, BGT worldmap, new spells), but would most of the mods not be installed then?

Thanks!