Hi!
Going to jump straight into it
The Idea
A place where all NPC's go whenever they leave your party. I've noticed that some just trail off, I did a project where I was collecting NPC's and dumping them at the Friendly Arm's Inn. I realized this was way too time consuming and when NPC's began walking away I gave up.
Is there any way to change this?
What I am thinking is a "3rd option" when you meet an NPC and you get the choice to have them in your party or not, the 3rd option would be "Go to the Haven" or "The House". This wouldn't be a place where all NPC's are, only those who have either left your party or those that you sent to this area (NPC's that you have interacted with).
Kind of a Baldur's Gate camp, "equivalent" to that of Dragon Age: Origins. A "Choose your Party"-area.
Is this a possible?
Have a great wonderful day
Hugs!
Osvir
Member Since 10 Aug 2010Offline Last Active Aug 29 2012 10:01 AM