mp84
Member Since 18 Apr 2010Offline Last Active May 10 2010 02:20 PM
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In Topic: New play-through with mods for first time
06 May 2010 - 02:19 PM
http://www.shsforums...roject-bwp-v90/
Just go with a Custom Installation and choose what you want, to install.
In Topic: The Stone of Askavar Questline
04 May 2010 - 08:04 AM
The entrance is actually in the ruins in the Bandit Camp area (red circle). Check when the cursor changes to find the entrance.
OMG, thanks..
The quest text was wrong because it said in the Woods of Sharp Teeth, so I went to that exact spot, not the bandit camp, unless the Bandit Camp is considered part of the Woods, that makes a lot more sense, and now the long wait till I get home from work tonight to continue playing, lol.
thanks again.
In Topic: Dual Class Crash
30 April 2010 - 12:18 PM
(And maybe, as I suggested, you can change Imoen's appearance and then dual-class her without ctd...)
You can change her appearance through that program? and thanks for the link Miloch I will try that when I get home as well.
In Topic: Dual Class Crash
30 April 2010 - 08:41 AM
Eh, not really but you could make/edit such a character with Shadowkeeper or whatever. If both the thief/mage paperdolls/avatars work and you're not wielding any odd weapons or anything, then it's unlikely to be related to those. But you could have two conflicting versions of the avatar-switching components installed maybe (I didn't check your WeiDU.log).Honestly, I think it seems to be specific to the Thief dual-class option, because it crashes on either Male or Female, the more and more I think about it, the more I see a paper-doll transition issue between a Thief to a Mage when it's dual classed. (I'm not even sure if that's possible or makes any sense though) So, is there any console cheat I could use that can dual class the character without going through that dual class screen itself?
Does Shadowkeeper come with BWS?, if it doesn't, I assume it's something I gotta install separately then? If that's the case, I don't know if that's wise with all the mods I have installed using the BWS. This is a problem, but a minor problem, as I would rather avoid changing stuff in my installation as that could probably cause me more harm then good.
thanks,
In Topic: Dual Class Crash
28 April 2010 - 03:59 PM
Unlikely, but remotely possible. An easy test would be just to create a human female mage from scratch (don't bother trying to dual class).Maybe it's the female human mage animation or paper doll that it's trying to switch to that's corrupted.
Now if a thief was dual-wielding at the time and the mage animation or paperdoll *can't* dual wield, I suppose that could in theory cause a crash. But I doubt that's the case since all sorts of folks would be reporting it even in the unmodded game.
Edit: here's another test. If you can create a human mage as above, then try leveling her up 1 level at a time with CLUAConsole:SetCurrentXp. Any time you get a spellbook selection and it crashes then, you can narrow it down to a particular spell level and hopefully a particular spell graphic. Try it with a sorceress instead of a mage (same animation I think, but gives you more spell access).
The thing is, I was able to dual class a mage successfully, if I started as a fighter instead of a Thief with same initial spells and everything that was crashing for the thief, but not the fighter. Plus, in my tests for the thief dual class, I completely stripped the character, so he/she was wearing no items.
Honestly, I think it seems to be specific to the Thief dual-class option, because it crashes on either Male or Female, the more and more I think about it, the more I see a paper-doll transition issue between a Thief to a Mage when it's dual classed. (I'm not even sure if that's possible or makes any sense though) So, is there any console cheat I could use that can dual class the character without going through that dual class screen itself?
In the end I think this must be some fluke bug, I was very careful in picking what to install, I did not want to do the minimal installation, but at the same time I wanted some of the nicer expansion mods too, and ironically, it has been my best playthrough so far in terms of that this was the only crash I've experienced. As for example, I had that huge game killer rest bug (where anytime I would rest, it would crash the game, another rare bug that no one seems to get, lol), and it seems to gone. (Although I am very careful in creating multiple saves, so perhaps that's helping too, but who knows..)
Also, as for the Debug question in the BWS, I'm sorry, going through all those files is really hard for me to understand, therefore, I attached it (compressed format) to see if anyone would like to take a look at my BWS Debug.txt for those more seasoned towards those kind of files and pinpointing issues.
Naturally, this is not game-breaker, but I do appreciate all the help with this, so thank you
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