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MoonDragon303

Member Since 16 Apr 2010
Offline Last Active May 03 2012 12:05 PM

Posts I've Made

In Topic: Assertion failed: Ch 6 Candlekeep CTD

19 April 2012 - 04:40 PM

I have good news to report! I used Near Infinity to delete all of Tethto2's items and the game didn't crash during the cut-scene! Everything proceeded just as it should, and I made it out of the crypt and onto the next ch without any problems! There must have been something wrong with either the items themselves, or some kind of interaction between them and tethtoril.

Thank you both so much for all your advice and suggestions. Now that you both have taught me to use Near Infinity and the change-log, hopefully I'll be better able to fix similar problems in the future!

In Topic: Assertion failed: Ch 6 Candlekeep CTD

19 April 2012 - 01:47 PM

I change-logged all the items and spells he has equipped, copied all of the orginial files into the override, and ran the game. The CTD still occured. I'm trying to remove all his items using Near Infinity, but I can't figure out how to do it. Could either of you let me know how?

I'm almost positive that it has something to do with Tethto2 in particular, and not the area. I CLUAed him in an area that I know functions properly, and it crashed the moment he should have spawned. I can create the other 3 Tethtoril's without any issue, which is pretty strange. Tethto3 and Tethtori have "nothing to say to me," but I'm not sure if that's significant or not.

NOTE: I had the idea to compare the items of all of the Tethtorils and found that TETHTORI is also wielding the BLUN05. The interesting thing is that Tethto2 is unique in that he's the only one wearing CHAN02 and SHLD04.

In Topic: Assertion failed: Ch 6 Candlekeep CTD

19 April 2012 - 09:29 AM

I think I did this properly, but for some reason the "spoiler" and "quote" tags weren't working for me. I hope that's not a big issue...

IF
OnCreation()
THEN
RESPONSE #100
StartCutSceneMode()
Wait(10)
CreateCreature("ULRAUN",[373.428],0) // Ulraunt
ActionOverride("Ulraunt",MoveToPoint([407.268]))
ActionOverride("Ulraunt",Dialogue([PC]))
Wait(20)
CreateCreature("TETHTO2",[373.428],0) // Tethtoril
ActionOverride("Tethtoril2",MoveToPoint([407.268]))
EndCutSceneMode()
ActionOverride("Tethtoril2",Dialogue([PC]))
END


His animation model is MONK - 25602

In Topic: Assertion failed: Ch 6 Candlekeep CTD

18 April 2012 - 08:06 PM

1) I tried restoring all the backups I could find, including: generalized biffing, NSC portraits, p5tweaks, and the change log. I couldn't find any backups of his cre file in BGTtweak or BG2 fixpack. The CTD still occured in the same manner for all of the aforementioned files.

2) The dialogue looks fine, at least as far as I remember it! The global variables that are supposed to trigger the dialogue are all active.

3) The items that he has equipped are the following:
CHAN02.ITM (Chainmail +1)
SHLD04.ITM (Medium Shield +1)
BLUN05.ITM (Masterwork Mace)
SCRL75.ITM (Identify)

He only has one known spell: SPPR503.SPL (Flame Strike)

I tried to locate the area code in-game, but since the CTD occurs in cut scene mode, I was unable to use the area # function. I searched for the code using Near Infinity that you provided, Sasha, but it turned up "no hits." Could you explain to me how I need to locate it?

NOTE: I'm pretty confident that TETHTORI.cre is from The Darkest Day mod, since there are a few TETHTORI files that are within TDD folder.

In Topic: Assertion failed: Ch 6 Candlekeep CTD

18 April 2012 - 05:27 PM

Thanks for walking me through that! The change-log notepad text read:

Spoiler


I'm looking at the CRE files using Near Infinity and so far I can see that there are 4 diff strings of tethtoril creatures: TETHTO.CRE, TETHTO2.CRE, TETHTO3.CRE, and TETHTORI.CRE. Is there anything I should specifically check on for him?