Igneous
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In Topic: BioWare's New Franchise?
04 November 2011 - 03:05 PM
I just hope we get an actual RPG.
In Topic: TobEx Wish list
15 January 2011 - 03:24 PM
There's another serious issue with displaying the Spell Immunity selection menu at Contingency firing time. Even if such a thing were possible to implement without resetting the aura or interrupting actions, the player would be forced to have the affected character currently selected when the Contingency fires, otherwise access to the SI selection menu?and, thus, the entire spell?is effectively lost.Even if the consequent casting was speed zero, it would still be a casting - potentially interrupting actions currently being performed, as well as resetting aura cleansing.
In Topic: TobEx Wish list
07 January 2011 - 06:50 AM
Hm. Upon further deliberation, I'm unsure as to whether this would actually be possible, from an operational standpoint. Turn Undead is a modal action, so situating it beneath Special Abilities may inhibit the toggle functionality.How about a tweak for swapping Cleric/Thieves' Turn Undead and Thieving menu buttons?
In Topic: TobEx Wish list
04 January 2011 - 06:24 AM
In Topic: [FIXED] Crash with 'Log Dialogue Bar' activated
01 January 2011 - 04:50 AM
Basically, the component grants mages of 9th level or higher an innate ability, 'Scribe Scrolls', which can be used at will. The ability summons an invisible creature, who is scripted to order the caster to initiate dialogue with him- or herself. The dialogue, itself, allows the player to spend gold, depending on spell level, to scribe one of the caster's memorised spells onto a scroll (i.e., removing the spell from memory and creating the corresponding scroll in the caster's inventory).Can you describe what scribe scroll is and what happens in the game when you scribe a scroll?
This is an example of what should show up...Also, what normally shows up in the dialogue bar when you scribe?
PAUSED
Shei- Scribe Scrolls : Shei
Shei- Auto-Paused: Spell Cast
UNPAUSED
Shei- (This ability allows an experienced spellcaster to scribe a spell from her spellbook onto a scroll. Only a spell that is currently memorized may be scribed in this manner. Furthermore, the cost of any raw materials that are used in the process must be covered in full. Finally, inscribing a scroll removes one instance of the spell in question from the caster's memory.)
Shei- (Select a spell level:)
Shei- 1st level spells (50gp)
Shei- (Choose which spell to scribe onto a scroll:)
Shei- Blindness
The Party Has Lost Gold: 50
The Party Has Gained An Item
With dialogue logging enabled, the game gets as far as...
[003C08D6] PAUSED [003C08D6] Shei- Scribe Scrolls : Shei [003C08D6] Shei- Auto-Paused: Spell Cast [003C08D6] UNPAUSED [003C08D7] [003C08D7] [003C08D7]
The game crashes before the dialogue window actually appears. Nothing is reported on the nature of the crash. Here's the TobEx.log.
[Sat 01 Jan 2011 07:30:43] ---------------------Start Logging Session--------------------- [Sat 01 Jan 2011 07:30:43] ---------------------Start Logging Session--------------------- [Sat 01 Jan 2011 07:30:50] LoadGame [Sat 01 Jan 2011 07:30:50] AREA-INVENTORY: Init Game Called [Sat 01 Jan 2011 07:30:51] AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR0411 [Sat 01 Jan 2011 07:30:51] AREA-TRANSITION: CGameSprite::AddToArea id = 1441814 ; Name = Reyna; AreaName = AR0411 [Sat 01 Jan 2011 07:30:52] AREA-TRANSITION: CGameSprite::AddToArea id = 1507351 ; Name = Onvo; AreaName = AR0411 [Sat 01 Jan 2011 07:30:52] AREA-TRANSITION: CGameSprite::AddToArea id = 1572888 ; Name = Ancan; AreaName = AR0411 [Sat 01 Jan 2011 07:30:52] AREA-TRANSITION: CGameSprite::AddToArea id = 1638425 ; Name = Guardian Golem; AreaName = AR0411 [Sat 01 Jan 2011 07:30:52] AREA-TRANSITION: CGameSprite::AddToArea id = 1703962 ; Name = Elder Orb; AreaName = AR0411 [Sat 01 Jan 2011 07:30:52] AREA-TRANSITION: CGameSprite::AddToArea id = 1769499 ; Name = Ettercap; AreaName = AR0411 [Sat 01 Jan 2011 07:30:52] AREA-TRANSITION: CGameSprite::AddToArea id = 1835036 ; Name = Ettercap; AreaName = AR0411 [Sat 01 Jan 2011 07:30:52] AREA-TRANSITION: CGameSprite::AddToArea id = 1900573 ; Name = Sword Spider; AreaName = AR0411 [Sat 01 Jan 2011 07:30:52] AREA-TRANSITION: CGameSprite::AddToArea id = 1966110 ; Name = Sword Spider; AreaName = AR0411 [Sat 01 Jan 2011 07:30:52] AREA-TRANSITION: CGameSprite::AddToArea id = 2031647 ; Name = Halfling Warrior; AreaName = AR0411 [Sat 01 Jan 2011 07:30:53] AREA-TRANSITION: CGameSprite::AddToArea id = 2097184 ; Name = Halfling Warrior; AreaName = AR0411 [Sat 01 Jan 2011 07:30:53] AREA-TRANSITION: CGameSprite::AddToArea id = 2162721 ; Name = Entu; AreaName = AR0411 [Sat 01 Jan 2011 07:30:53] AREA-TRANSITION: CGameSprite::AddToArea id = 2228258 ; Name = Mogadish; AreaName = AR0411 [Sat 01 Jan 2011 07:30:53] AREA-TRANSITION: CGameSprite::AddToArea id = 2293795 ; Name = Togan; AreaName = AR0411 [Sat 01 Jan 2011 07:30:54] AREA-TRANSITION: CGameSprite::AddToArea id = 2359332 ; Name = Kayardi; AreaName = AR0411 [Sat 01 Jan 2011 07:30:54] AREA-TRANSITION: CGameSprite::AddToArea id = 2424869 ; Name = Halfling Warrior; AreaName = AR0411 [Sat 01 Jan 2011 07:30:54] AREA-TRANSITION: CGameSprite::AddToArea id = 2490406 ; Name = Halfling Warrior; AreaName = AR0411 [Sat 01 Jan 2011 07:30:54] AREA-TRANSITION: CGameSprite::AddToArea id = 2555943 ; Name = Halfling Warrior; AreaName = AR0411 [Sat 01 Jan 2011 07:30:55] AREA-TRANSITION: CGameSprite::AddToArea id = 2621480 ; Name = Halfling Warrior; AreaName = AR0411 [Sat 01 Jan 2011 07:30:55] AREA-TRANSITION: CGameSprite::AddToArea id = 2687017 ; Name = Halfling Warrior; AreaName = AR0411 [Sat 01 Jan 2011 07:30:55] AREA-TRANSITION: CGameSprite::AddToArea id = 2752554 ; Name = Halfling Warrior; AreaName = AR0411 [Sat 01 Jan 2011 07:30:55] AREA-TRANSITION: CGameSprite::AddToArea id = 2818091 ; Name = Halfling Warrior; AreaName = AR0411 [Sat 01 Jan 2011 07:30:55] AREA-TRANSITION: CGameSprite::AddToArea id = 2883628 ; Name = Sahuagin Baronial Guard; AreaName = AR0411 [Sat 01 Jan 2011 07:30:55] AREA-TRANSITION: CGameSprite::AddToArea id = 2949165 ; Name = Sahuagin; AreaName = AR0411 [Sat 01 Jan 2011 07:30:55] AREA-TRANSITION: CGameSprite::AddToArea id = 3014702 ; Name = Sahuagin Baronial Guard; AreaName = AR0411 [Sat 01 Jan 2011 07:30:55] AREA-TRANSITION: CGameSprite::AddToArea id = 3080239 ; Name = Sahuagin Priestess; AreaName = AR0411 [Sat 01 Jan 2011 07:30:56] AREA-TRANSITION: CGameSprite::AddToArea id = 3145776 ; Name = Sahuagin Baron; AreaName = AR0411 [Sat 01 Jan 2011 07:30:56] AREA-TRANSITION: CGameSprite::AddToArea id = 3211313 ; Name = Sahuagin; AreaName = AR0411 [Sat 01 Jan 2011 07:30:56] AREA-TRANSITION: CGameSprite::AddToArea id = 3276850 ; Name = Sahuagin Priestess; AreaName = AR0411 [Sat 01 Jan 2011 07:30:56] AREA-TRANSITION: CGameSprite::AddToArea id = 3342387 ; Name = Steam Mephit; AreaName = AR0411 [Sat 01 Jan 2011 07:30:56] AREA-TRANSITION: CGameSprite::AddToArea id = 3407924 ; Name = Clay Golem; AreaName = AR0411 [Sat 01 Jan 2011 07:30:56] AREA-TRANSITION: CGameSprite::AddToArea id = 3473461 ; Name = Halfling Warrior; AreaName = AR0411 [Sat 01 Jan 2011 07:30:56] AREA-TRANSITION: CGameSprite::AddToArea id = 3538998 ; Name = Halfling Warrior; AreaName = AR0411 [Sat 01 Jan 2011 07:30:57] AREA-TRANSITION: CGameSprite::AddToArea id = 3604535 ; Name = Necre; AreaName = AR0411 [Sat 01 Jan 2011 07:30:57] AREA-TRANSITION: CGameSprite::AddToArea id = 3670072 ; Name = Taibela; AreaName = AR0411 [Sat 01 Jan 2011 07:30:57] AREA-TRANSITION: CGameSprite::AddToArea id = 3735609 ; Name = Fire Elemental; AreaName = AR0411 [Sat 01 Jan 2011 07:30:58] AREA-TRANSITION: CGameSprite::AddToArea id = 3801146 ; Name = Fire Elemental; AreaName = AR0411 [Sat 01 Jan 2011 07:30:58] AREA-TRANSITION: CGameSprite::AddToArea id = 3866683 ; Name = Fire Elemental; AreaName = AR0411 [Sat 01 Jan 2011 07:30:58] AREA-TRANSITION: CGameSprite::AddToArea id = 3932220 ; Name = Juggernaut Golem; AreaName = AR0411 [Sat 01 Jan 2011 07:30:58] AREA-TRANSITION: CGameSprite::AddToArea id = 3997757 ; Name = Stone Golem; AreaName = AR0411 [Sat 01 Jan 2011 07:30:58] AREA-TRANSITION: CGameSprite::AddToArea id = 4063294 ; Name = Stone Golem; AreaName = AR0411 [Sat 01 Jan 2011 07:30:58] AREA-TRANSITION: CGameArea::Unmarshal : AreaName = AR0420 [Sat 01 Jan 2011 07:30:59] AREA-TRANSITION: CGameSprite::AddToArea id = 16449787 ; Name = Lizard Man; AreaName = AR0420 [Sat 01 Jan 2011 07:30:59] AREA-TRANSITION: CGameSprite::AddToArea id = 16515324 ; Name = Lizard Man; AreaName = AR0420 [Sat 01 Jan 2011 07:30:59] AREA-TRANSITION: CGameSprite::AddToArea id = 16580861 ; Name = Lizard Man; AreaName = AR0420 [Sat 01 Jan 2011 07:30:59] AREA-TRANSITION: CGameSprite::AddToArea id = 16646398 ; Name = Lizard Man; AreaName = AR0420 [Sat 01 Jan 2011 07:30:59] AREA-TRANSITION: CGameSprite::AddToArea id = 16318713 ; Name = ; AreaName = AR0420 [Sat 01 Jan 2011 07:30:59] CVisibilityMap::AddCharacter : ( 504, 462 ) #:16318713 R:14 [Sat 01 Jan 2011 07:30:59] AREA-TRANSITION: CInfGame::SetVisibleArea [Sat 01 Jan 2011 07:30:59] AREA-TRANSITION: CGameSprite::AddToArea id = 17629453 ; Name = Kelsey; AreaName = AR0420 [Sat 01 Jan 2011 07:30:59] CVisibilityMap::AddCharacter : ( 392, 414 ) #:17629453 R:14 [Sat 01 Jan 2011 07:30:59] AREA-TRANSITION: CGameSprite::AddToArea id = 17694990 ; Name = Viconia; AreaName = AR0420 [Sat 01 Jan 2011 07:30:59] CVisibilityMap::AddCharacter : ( 441, 414 ) #:17694990 R:14 [Sat 01 Jan 2011 07:30:59] AREA-TRANSITION: CGameSprite::AddToArea id = 17760527 ; Name = Valygar; AreaName = AR0420 [Sat 01 Jan 2011 07:30:59] CVisibilityMap::AddCharacter : ( 456, 438 ) #:17760527 R:14 [Sat 01 Jan 2011 07:30:59] AREA-TRANSITION: CGameSprite::AddToArea id = 17826064 ; Name = Mazzy; AreaName = AR0420 [Sat 01 Jan 2011 07:30:59] CVisibilityMap::AddCharacter : ( 487, 426 ) #:17826064 R:14 [Sat 01 Jan 2011 07:30:59] AREA-TRANSITION: CInfGame::SetVisibleArea [Sat 01 Jan 2011 07:31:04] AREA-TRANSITION: CGameSprite::AddToArea id = 17891601 ; Name = Scribe Scrolls; AreaName = AR0420
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