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Carleton

Member Since 18 Nov 2009
Offline Last Active Mar 09 2010 11:37 AM

Posts I've Made

In Topic: Playing 4th ed.

23 January 2010 - 05:46 PM

Is it still possible to make a 3.5 style forsaker/frenzied berserker and terrorize the party by destroying their magic items with 60 damage power attacks with the assured mutual destruction, if anyone tries to protest, that was deathless frenzy?

Half red Dragon Treants, taking away their only weakness, fire?

At least I last heard there aren't jerk monk players that take a "vow of poverty"... yet. I'm also a fan of getting 7 people together and only having 2 people with their characters ready by the end of the evening - which they finished in the first 10 minutes.

In Topic: Are druids vegetarians?

23 January 2010 - 05:30 PM

The last time I played a druid in a pen and paper game, I was an evil aligned druid from a different planet dedicated to the destruction of the surrounding nature, determining it to be inferior and corrupted simulacrum of the home planet. That was also a game where I had an ape companion, summoned an ape, transformed into and ape, and cast spider crawl so my ape pack could run on the ceiling. I subsequently began quoting planet of the apes, "No ape shall harm other ape" and such and attacked a party member who killed an ape under the command of my brother, who was also a druid in the game. It was literally as fun as a dungeon full of monkeys.

oh and also to be on topic, yeah druids are like the necromongers from Riddick: you keep what you kill.

In Topic: What's your party?

17 January 2010 - 02:09 PM

4 fighters, one multi theif, 2 clerics one dual class with 9 fighter levels if second edition. The party runs itself, you rest maybe once per week in game, and the only preparation before the hardest fights is casting 4 cleric spells so your party can't possibly fail their saving throws.

Of course, I had a friend who played through IWD1 with 5 fighters and 1 ranger. He just refused to include a caster and just hit the rest until healed button. He ended up with 120 years of game time until his ranger got cure light wounds. He was most disgusted.

In Topic: What's your party?

17 January 2010 - 02:08 PM

4 fighters, one multi theif, 2 clerics one dual class with 9 fighter levels if second edition. The party runs itself, you rest maybe once per week in game, and the only preparation before the hardest fights is casting 4 cleric spells so your party can't possibly fail their saving throws.

Of course, I had a friend who played through IWD1 with 5 fighters and 1 ranger. He just refused to include a caster and just hit the rest until healed button. He ended up with 120 years of game time until his ranger got cure light wounds.

In Topic: Can't enter hell in The Darkest Day

08 January 2010 - 09:49 AM

Fare well for now, friend. I will keep your efforts in mind when I become a benevolent Lord of Murder. However that works.