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Imperium

Member Since 29 Sep 2009
Offline Last Active May 24 2011 12:48 PM

Posts I've Made

In Topic: Multiplayer BGT -"Human" problem

24 May 2011 - 08:12 AM

Oh, I see. Okay well I found another potential solution. I found a thread that explained how to make automaed installers that installs the mods without asking qustions. I am gonna try to figure it out but it looks enormously complicated to me.

In Topic: Multiplayer BGT -"Human" problem

23 May 2011 - 01:09 PM

I can get half of it uploaded, with some difficulty. I can do it. Would you confirm that ALL I need to upload are the override and data folders? this is not Big World Project. Uninstalled the mod content equals 40 MB. That's it.

Okay i can't copy the data folder since it is almost 5 GB. I don't see how 40 MB worth of compressed mods should be difficult to install manually. Manual installation seems to be the only option other than remote assistance, which I will try when my friend is available.

In Topic: URGENT - NPCs don't level when joining party

12 May 2011 - 10:04 AM

I don't know what else to tell you. That's the whole story. I didn't know that NPCs have their levels set. It seems rather stupid for the NPCs to have their levels set without automatically getting experience upon joining the party. Not everyone uses the same NPCs the entire game. Could a moderator move this to an appropriate section of the forums? I have found Spellhold Studios to be somewhat confusing to navigate.

In Topic: Multiclass with Human

08 May 2011 - 08:47 AM


Or so I heard.

To make the multi-classed humans I believe you need a bgmain.exe patching... and the "Remove all race-class restrictions" component of this mod has that.

I can't install Tobex because it messes up the world map for BGT. This prevents me from traveling anywhere EVER! I have BGT installed with UB1-2 and a bunch of tweaks and fixes. I'll try the first one to see if I can install that single component.

NVM. Tobex works. THat wasn't the problem I had previously. Thanks for the help guys!

In Topic: Multiclass with Human

08 May 2011 - 08:38 AM

Or so I heard.

To make the multi-classed humans I believe you need a bgmain.exe patching... and the "Remove all race-class restrictions" component of this mod has that.

I can't install Tobex because it messes up the world map for BGT. This prevents me from traveling anywhere EVER! I have BGT installed with UB1-2 and a bunch of tweaks and fixes. I'll try the first one to see if I can install that single component.