I've added the correct variable to the *.dlg file from cutscene with kidnapping
and if you choose the way of fighting in the dialog the variable changes to that one if you finished "Captured!" quest
of course, if you'll be lucky to bit 14 shadow thieves =)
if you allow thieves to capture your main character you'll have to finish the quest like this
1. Go to Graveyard and talk to Hareishan (she stays on the western side of location)
2. Go to Docks and wait some time near the entrance of location, may be you'll ned to rest couple of times; then Parisa will appear and give you a key
3. Go to the North-East side of Docks and enter the door (you'll enter Shadow Thieves location, where later you'll need assasinate their leader)
only after this you'll meet Mook in the docks and complete first Bodhi quest
**
From AR0300.BCS
IF Global("BodhiJob","GLOBAL",1) Global("SpawnMook","AR0300",0) !Global("CbWorkingForBodhi","GLOBAL",1) !Global("CbWorkingForBodhi","GLOBAL",2) !Global("CbWorkingForBodhi","GLOBAL",3) !Global("CbWorkingForBodhi","GLOBAL",4) !Global("CbWorkingForBodhi","GLOBAL",5) !Global("CbWorkingForBodhi","GLOBAL",6) !Global("CbWorkingForBodhi","GLOBAL",7) !Global("CbWorkingForBodhi","GLOBAL",8) !Global("CbWorkingForBodhi","GLOBAL",9) THEN RESPONSE #100 SetGlobal("SpawnMook","AR0300",1) CreateCreature("MOOK02",[1710.3625],12) // Mook CreateCreature("ARKANISG",[1642.3573],12) // Arcanis Gath CreateCreature("MOOKFT01",[1886.3659],12) // Shadow Thief CreateCreature("MOOKFT02",[1720.3560],0) // Shadow Thief CreateCreature("MOOKFT02",[1512.3564],0) // Shadow Thief
So, if variable is from 1-9 you can't meet Mook and quest item for Bodhi.
I've changed it to 10 in first dialog from kidnapping cutscene in the dialog part when you can choose the way of fighting.
If you'll choose not to fight the variable will be from 1 to 9 (changes during quest's steps and finally become 10)
File is CBBYRN03.DLG