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JustGans

Member Since 21 Aug 2009
Offline Last Active Sep 11 2009 04:08 AM

Posts I've Made

In Topic: CtB - Captured quest dilemma

04 September 2009 - 04:45 AM

fixed

I've added the correct variable to the *.dlg file from cutscene with kidnapping
and if you choose the way of fighting in the dialog the variable changes to that one if you finished "Captured!" quest
of course, if you'll be lucky to bit 14 shadow thieves =)

if you allow thieves to capture your main character you'll have to finish the quest like this

1. Go to Graveyard and talk to Hareishan (she stays on the western side of location)
2. Go to Docks and wait some time near the entrance of location, may be you'll ned to rest couple of times; then Parisa will appear and give you a key
3. Go to the North-East side of Docks and enter the door (you'll enter Shadow Thieves location, where later you'll need assasinate their leader)


only after this you'll meet Mook in the docks and complete first Bodhi quest

**
From AR0300.BCS

IF
	Global("BodhiJob","GLOBAL",1)
	Global("SpawnMook","AR0300",0)
	!Global("CbWorkingForBodhi","GLOBAL",1)
	!Global("CbWorkingForBodhi","GLOBAL",2)
	!Global("CbWorkingForBodhi","GLOBAL",3)
	!Global("CbWorkingForBodhi","GLOBAL",4)
	!Global("CbWorkingForBodhi","GLOBAL",5)
	!Global("CbWorkingForBodhi","GLOBAL",6)
	!Global("CbWorkingForBodhi","GLOBAL",7)
	!Global("CbWorkingForBodhi","GLOBAL",8)
	!Global("CbWorkingForBodhi","GLOBAL",9)
THEN
	RESPONSE #100
		SetGlobal("SpawnMook","AR0300",1)
		CreateCreature("MOOK02",[1710.3625],12) // Mook
		CreateCreature("ARKANISG",[1642.3573],12) // Arcanis Gath
		CreateCreature("MOOKFT01",[1886.3659],12) // Shadow Thief
		CreateCreature("MOOKFT02",[1720.3560],0) // Shadow Thief
		CreateCreature("MOOKFT02",[1512.3564],0) // Shadow Thief

So, if variable is from 1-9 you can't meet Mook and quest item for Bodhi.
I've changed it to 10 in first dialog from kidnapping cutscene in the dialog part when you can choose the way of fighting.
If you'll choose not to fight the variable will be from 1 to 9 (changes during quest's steps and finally become 10)

File is CBBYRN03.DLG

In Topic: CtB - Captured quest dilemma

04 September 2009 - 02:18 AM

omg

If you kill all the thieves who want capture you (it's not difficult) and protect your main character from kidnapping there is dead end =(
You can not continue Bodhi's quest with docks(

In Topic: [fixed] Problem with first meeting Ceeb Isson

03 September 2009 - 10:12 PM

Thanks! Later I've founded that there is no reason of talking to Ceeb if you've already talked to Selence and Gaelan :)

In Topic: Forgotten or problem?

31 August 2009 - 10:46 PM

I've finished this one without any bugs or CLUA

In Topic: Hlondeth

30 August 2009 - 04:12 AM

EDIT: If CRE files from CtB:

CBHLDYT1
" "2
" "3
" "4

all have death variables of YUANTI instead of their current ones, then they will add up as SPRITE_IS_DEADYUANTI in the counter and this will make the quest more local to the Hlondeth areas.

EDIT:Tested creatures with changing the death variables and all worked well.


True. It works :)

***

But I have some problems with Undead quest in the Bridge location. Is it time quest? I had rest five or six times after taking it and when I've reached the location there was no zombies or somebody else. Just bodies and no more :)