BÄM!
THANKS Taimon and all other of course also.
After I give my NPC 20 XP, it now works perfectly and he has his script.
Thanks a lot!
But what WAS exactly the problem? sorry, but I don´t get it...
Arren
Member Since 04 Aug 2009Offline Last Active Jan 10 2010 03:31 AM
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In Topic: NSC Script-Problem
06 August 2009 - 06:50 AM
In Topic: NSC Script-Problem
05 August 2009 - 10:50 AM
Argh, this is curious(for me...)
Maybe their`s something with the Installation, huh?
I think I try a complete new-one, then I will look.
Thanks @all
(If a few more people could try, if it works for them, it would be perfect!Thanks!)
Maybe their`s something with the Installation, huh?
I think I try a complete new-one, then I will look.
Thanks @all
(If a few more people could try, if it works for them, it would be perfect!Thanks!)
In Topic: NSC Script-Problem
05 August 2009 - 05:51 AM
Okay, that´s a good idea^^If all else fails attach your work in progress here, so that other people might have a closer look at it.
The file contains the NPC I created.
If somebody could take a look at him and maybe find the error, I would be very happy.
Thanks a lot. db.rar 473.21K 176 downloads
In Topic: NSC Script-Problem
05 August 2009 - 04:18 AM
Sorry, did you mean this?
If not, then no, I only append this 2DAs. Which should I also append?
(Sorry, it´s my first time as a BG-Modder, I don´t know exactly what you mean...)
APPEND ~pdialog.2da~ ~##db ##dbP ##dbJ ##dbD ##db25P ##db25J ##db25D ##db25~ UNLESS ~##db~ APPEND ~interdia.2da~ ~##db ##dbB ##db25B~ UNLESS ~##db~
If not, then no, I only append this 2DAs. Which should I also append?
(Sorry, it´s my first time as a BG-Modder, I don´t know exactly what you mean...)
In Topic: NSC Script-Problem
05 August 2009 - 12:59 AM
Okay, I tried these:
Still doesn't work.
This is freakin, I´m very sure that my code match the codes in the tuts and compiling works without any problems.
I don't know what's going wrong.
That's bad I can't mod anything while my NSC has not a script...
IF ~~ THEN BEGIN 1-2 SAY ~Mir gehts gut. Kann ich mich dir anschließen?~ IF ~~ THEN REPLY ~Ja, klar.~ DO ~SetGlobal("##dbjoined","GLOBAL",1) JoinParty() ActionOverride("##db",ChangeAIScript("##db",OVERRIDE))~ EXIT IF ~~ THEN REPLY ~Ne du, grad nicht.~ EXIT END
Still doesn't work.
This is freakin, I´m very sure that my code match the codes in the tuts and compiling works without any problems.
I don't know what's going wrong.
That's bad I can't mod anything while my NSC has not a script...
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