Is it possible to change the game in a way the characters don't take 3 seconds before they decide to move when the player give them an attack order and they get stuck in another character?
Any way to improve the AI also? At the moment the only thing the basic AI seems to do is engaging the characters in counterattacking when they are attacked.
Zwolf
Member Since 14 Jul 2009Offline Last Active Jul 28 2009 03:54 AM