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phordicus

Member Since 28 May 2009
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Posts I've Made

In Topic: NearInfinity

12 May 2013 - 09:12 PM

Hmm.  Does that mean the engine just doesn't have assigned #s for the other IDSs?  Sadface.


In Topic: NearInfinity

12 May 2013 - 02:42 AM

For effect 177 (Use EFF file), there is a limited selection of IDS's available.  Would it be possible to enable all IDS's to be an option?  Just as an example, if I wanted to filter an effect to only apply to Dynaheir, I would use NPC.IDS : DYNAHEIR.  Her # within the IDS is already given (4), so I'm wondering if you can figure out and tell us the other IDS #'s.


In Topic: [SOLVED] Grids on the screen

14 March 2013 - 12:18 AM

Just wanted to say thanks for this :P

 

I just got a new card and have never had this problem until now, from a GeForce 5200 to 8800gt to a 6850.  So weird.


In Topic: Comments on BGEE & BG2EE News

13 March 2013 - 11:03 PM

Everything there is true, steam version or not.  The few BGEE-exclusive engine fixes won't matter for 99.99% of the players, and PC modders unattached to Beamdog don't care, either.  I'm still waiting on a reason to get it as there's tons of engine stuff that could greatly expand the mechanics possibilities.


In Topic: dialog.tlk dump?

05 February 2013 - 08:23 PM

Thanks!  I've always avoided that menu in NI for fear of permanently borking the file.