Hello and thanks for the reply!
Firstly, sorry for the missing WeiDU.log (though claimed attached) - fixed
Secondly,
Revised Thievery disables stealing for stores which buy stolen items.
indeed! (:
Third, I agree that the first issue is slightly vague. So I rewrite it in more concise form:
Try to steal from svirfneblin merchant Thernadle Daglefodd in the deep gnome village in the Underdark
Actual result: On failed theft attempt merchant neither initiated special dialog to settle incident nor he turned hostile. And one can continue try to steal.
Expected result: per readme -
* Merchants will no longer turn hostile after a failed theft attempt. They will instead opt to report the theft to their superiors (thereby lowering the party's reputation) and refuse to have any further dealings with the party * A PC can now talk his way out of a failed theft/pickpocket attempt if one of his mental attributes and/or Lore and Reputation score is high enough
Note:
- I found the save game just where entered Underdark, so I checked that before doing any quests there.
- Observed behavior was reproduced with unmoded Imoen (with other merchants everything worked as expected)
P.S. In case anyone encounter an issue please confirm here.