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DCB

Member Since 27 Dec 2008
Offline Last Active Apr 12 2009 09:06 PM

Posts I've Made

In Topic: Creating a new In-Game Font

24 January 2009 - 10:18 PM

Cool. Will try it out with TOB when I get the chance.

In Topic: Creating a new In-Game Font

23 January 2009 - 07:51 AM

I've only tested these in 2d mode (I do most of my windows stuff in a VM, which dosen't support 3d acceleration). I'll probably need someone to test these in 3d mode to see how they do.

I finished a run through SOA a week or two ago, mainly to try out the deArnise romance mod. I always enable 3D acceleration. I didn't notice any problems with your released font mod, aside from the aforementioned size.

In Topic: Creating a new In-Game Font

27 December 2008 - 11:12 AM

Just tried this out in BG2. Nice work Corvias, but it's a tad giant even at 1920x1080 (I'm using the widescreen mod - found your link to this thread over at G3). Did you make any further progress on your revised version?