Ooooo, I wish I had heard about this a few months ago when I first put BG and BG2 on this laptop.
Thanks so much for that thread! If ever I have problems again, and have to remove everything, I'm definitely redoing it that way.... because Vista really is being nitpicky.
kysis
Member Since 12 Sep 2008Offline Last Active Sep 29 2008 03:20 PM
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In Topic: Nathaniel bug?
14 September 2008 - 06:44 PM
In Topic: Nathaniel bug?
13 September 2008 - 08:26 PM
I have the latest version of each mod. It looks like the Nathaniel file got corrupted somehow, and my saving on those games corrupted those. When I reinstalled everything, and started a new game, it started working fine, but those two games were lost. At least I got to export those characters.
However, I kinda wish I knew what went wrong, to be sure it wouldn't happen again. BG2 hasn't crashed sense, so.....
At least it is working for now. *knocks on wood*
However, I kinda wish I knew what went wrong, to be sure it wouldn't happen again. BG2 hasn't crashed sense, so.....
At least it is working for now. *knocks on wood*
In Topic: Nathaniel bug?
12 September 2008 - 08:30 AM
Ok, I uninstalled all of my mods and BG2, reinstalled BG2, the patch, G3 fixpack, Ascension, Turnabout, Solaufein, Kelsey, the Banter pack, the flirt pack, and Nathaniel. There is a new problem. I can get BG2, SoA to work. I still get the same lock up when the apology starts, however, Nathaniel's dialogue is completely messed up.
All it says (in green) when he talks to me is: "Oh, no, no, no, my child. I do not doubt your words or your intent, but I had my chance at life. An..." at that point it runs off the side of the dialogue box, and I can read no more.
I checked in my other save with Nathaniel, and now when I talk to him, or he talks to me, that is the only thing that shows up in the dialogue window, even though I can hear the voice saying something different.
This is really frustrating. All I changed with the Nathaniel install was adding the Kelsey stuff and then doing the second instead of the third portrait.
Is this incompatibility, or something else? I really enjoy the Nathaniel mod, but I am about to just uninstall it all together just to save myself the problems, then restart these two games.
(oh, and I tried installing Dungeon Be Gone, but it said a required file was not there, there was an error, and it would not do it. Just FYI, 'cause that could be a possible issue too)
Sorry for continuing to update the problem. I hope this is detailed enough that it helps. *headdesk*
All it says (in green) when he talks to me is: "Oh, no, no, no, my child. I do not doubt your words or your intent, but I had my chance at life. An..." at that point it runs off the side of the dialogue box, and I can read no more.
I checked in my other save with Nathaniel, and now when I talk to him, or he talks to me, that is the only thing that shows up in the dialogue window, even though I can hear the voice saying something different.
This is really frustrating. All I changed with the Nathaniel install was adding the Kelsey stuff and then doing the second instead of the third portrait.
Is this incompatibility, or something else? I really enjoy the Nathaniel mod, but I am about to just uninstall it all together just to save myself the problems, then restart these two games.
(oh, and I tried installing Dungeon Be Gone, but it said a required file was not there, there was an error, and it would not do it. Just FYI, 'cause that could be a possible issue too)
Sorry for continuing to update the problem. I hope this is detailed enough that it helps. *headdesk*
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