Yeah, fast clicking through it is what I do for now. Though considering it's a pretty long dialogue (both of them) and it's come up for the, oh, thirtieth time... I'd be happy to fix it.
Where should I change that at? In the scripts or in the code somewhere that's installed in my BGII folder? Or... I just want to be sure what I'm doing. I appreciate the help very much.
Alas, no, it didn't work. The global on this save is 3. I put it in like you showed as 1, and still nothing popped up when trying to even talk to Nathaniel. Ouch.
In the meantime, I just went ahead and replayed the area and didn't get Nathaniel turned into stone. Had all the conversations like before about the scar and such and am now in Chapter Three, perfectly fine, with a healthy relationship going with the boy. Must really be a petrification issue or a turn-to-stone and then needing to re-party the person issue.