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Mayaserana

Member Since 01 Aug 2008
Offline Last Active Feb 03 2013 03:02 AM

Topics I've Started

BGT install problem

24 September 2008 - 11:47 PM

Hi.

I'm having some major problems installing BGT v1.06 and hope someone here can help.

My problem is very similar in symptomology to that of 'TinCow' (and, apparently, some other players before him) detailed here: http://www.shsforums...p...916&st=737# - I can start a new BGT-BG1 game and create a character, but the game 'hangs' with a black screen when loading.

I have, sometimes, been able to start the game but it then hangs the same way whenever I try to enter buildings in Candlekeep (tested both Winthrop's and the barracks).

I enable logging and get this:


---------------------Start Logging Session---------------------

ASSERTION FAILED!
File: CTiledObject.cpp
Line: 179

Exp: FALSE

Msg: Tiled object resref not found
Run Debugger?


I note that this error also gets a mention here: http://kerzenburg.ni...mp;postcount=12

But I can't read German.

Another thing I note is that during the installation of BGT there are a number of errors which say "Error: unable to create output area WED file". Unfortunately, these errors do not appear in the SETUP-BGT.DEBUG file. How do I set the MODDER flag in the Setup-BGT.tp2 to capture this?

I'm using Vista, clean install BG1+2+patches in C:\BG directory. I have a 4-disc BGI+II 'collection'.

It does not seem to be exactly the same problem as TinCow's insofar as that I do have the language.txt file correctly in the BGT folder after installation.

I have tried everything I can think of: installing the BWP fixpack first, installing the G3fixpack first, modifying permissions on the install folders, re-downloading BGT, using the UK version of the Bioware 5512 BG1 patch...nothing works.

Any ideas? I'm fresh out, and exhausted from reinstalling and retesting over and over.

Thanks,

Maya.

*crawls into a corner, assumes the foetal position, and waits for replies*