I've been planning a mod that allows a 'good' character to go through the Dark Brotherhood as a 'double agent' reaping similar rewards (only good versions of them) and using similar quests, however I need a few ideas.
Does anyone have any ideas as to how the following quests could be completed in a good-ish fashion (I've got ideas for the rest that I'll be putting out soon.)
- A Knife in the Dark (I've got some ideas but others are welcome) - http://www.uesp.net/...ife_in_the_Dark
- Accidents Happen - http://www.uesp.net/...ccidents_Happen
- The Lonely Wanderer (again, I've got some ideas) - http://www.uesp.net/...Lonely_Wanderer
- Whodunnit (no idea how I'll pull this one off) - http://www.uesp.net/...ivion:Whodunit?
- Next of Kin (some ideas already) - http://www.uesp.net/...ion:Next_of_Kin
The group that the player is working with is NOT allied with the brotherhood's traitor
Any help would be much appreciated.
Akatosh
Akatosh
Member Since 22 Jul 2008Offline Last Active Jul 10 2009 08:16 PM
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Ideas Wanted - Dark Brotherhood Replacement Mod - *spoilers*
14 April 2009 - 01:11 AM
DLC Installation Probs! - Help
13 April 2009 - 03:28 PM
Hi All
I've been having problems installing my DLC for Oblivion (all the ones you can get at obliviondownloads.com with the exception of KOTN.) I e-mailed the help line last week but I still haven't got a response so any help would be appreciated.
(my probs description that I put in the e-mail)____________________________________________________________
I am currently having problems installing the DLC plugins (all excluding Knights of the Nine) onto my new PC (original files were downloaded onto an older PC running the same OS (Win XP pro, SP2) and transferred between PCs on a USB memory stick.
The plugins were originally purchased and downloaded on the 25th of December 2007 12/25/2007
Upon running, the setup wizard begins to run. Most of the time, the installation cancels during the setup with the loading bar only one place off of the end. On the occasion it does continue, the installation proceeds, allowing me to enter the activation code before telling me it is finished and that "the application will run now" before freezing and no longer working.
I am unsure as to how to resolve this problem, as I can no longer download the files (they are way beyond their 4-days.)
_______________________________________________________________________________
Any help would be much appreciated.
Many thanks
Akatosh
EDIT: Would it be possible to copy the .esp from my old PC along with certain meshes and textures? If so, how would I do this?
I've been having problems installing my DLC for Oblivion (all the ones you can get at obliviondownloads.com with the exception of KOTN.) I e-mailed the help line last week but I still haven't got a response so any help would be appreciated.
(my probs description that I put in the e-mail)____________________________________________________________
I am currently having problems installing the DLC plugins (all excluding Knights of the Nine) onto my new PC (original files were downloaded onto an older PC running the same OS (Win XP pro, SP2) and transferred between PCs on a USB memory stick.
The plugins were originally purchased and downloaded on the 25th of December 2007 12/25/2007
Upon running, the setup wizard begins to run. Most of the time, the installation cancels during the setup with the loading bar only one place off of the end. On the occasion it does continue, the installation proceeds, allowing me to enter the activation code before telling me it is finished and that "the application will run now" before freezing and no longer working.
I am unsure as to how to resolve this problem, as I can no longer download the files (they are way beyond their 4-days.)
_______________________________________________________________________________
Any help would be much appreciated.
Many thanks
Akatosh
EDIT: Would it be possible to copy the .esp from my old PC along with certain meshes and textures? If so, how would I do this?
Modding
25 July 2008 - 08:07 PM
Hello All.
I have been playing Oblivion for the past year-or-so and I am looking into getting Morrowind, but from some of the things that I have been reading have made me wonder if there are mods to make it a bit more like Oblivion.
First of all I was wondering if there is a more convenient (Oblivion style) fast travel system other than the silt striders, also if there is a mod to remove the idea of the "hit dice" so that I'm not standing around "hitting" my enemy with nothing happening (or so I hear happens)
Thanks
I have been playing Oblivion for the past year-or-so and I am looking into getting Morrowind, but from some of the things that I have been reading have made me wonder if there are mods to make it a bit more like Oblivion.
First of all I was wondering if there is a more convenient (Oblivion style) fast travel system other than the silt striders, also if there is a mod to remove the idea of the "hit dice" so that I'm not standing around "hitting" my enemy with nothing happening (or so I hear happens)
Thanks
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