Hello again,
It feels satisfying to announce that I was able to bring the Alanya initiated talks, the Player initiated talks, the other talks which are important and the comments she has to make to a final status.
It took me 4 months of really, really hard work, but when I give it a playthrough in the next hours or tomorrow, it will pays off.
And hopefully the translator will enjoys it too and sacrifices his time and devotion.
Well, thatīs all for now, time for a little rest.
Bye, Malthis
Malthis
Member Since 18 Jul 2008Offline Last Active Sep 23 2008 10:57 AM
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In Topic: BG2 Alanya NPC-Mod
20 September 2008 - 10:16 AM
In Topic: BG2 Alanya NPC-Mod
16 September 2008 - 08:52 AM
Hello again,
Well, even though I have nothing really new to say, I just wanted to let everybody know who might have an interest in playing the Mod that I made really great progress in the last couple of days.
And I really hope that I am able to show some dialogue-previews in the next time.
Until then, here are some actual statistics:
Number of "new" areas:
14, size: 78 KB
Number of new creatures:
169, size: 221 KB
Number of new dialogues:
100, size: 683 KB
Number of new items:
7, size: 7 KB
Number of new scripts:
91, size: 153 KB
Bye, Malthis
Well, even though I have nothing really new to say, I just wanted to let everybody know who might have an interest in playing the Mod that I made really great progress in the last couple of days.
And I really hope that I am able to show some dialogue-previews in the next time.
Until then, here are some actual statistics:
Number of "new" areas:
14, size: 78 KB
Number of new creatures:
169, size: 221 KB
Number of new dialogues:
100, size: 683 KB
Number of new items:
7, size: 7 KB
Number of new scripts:
91, size: 153 KB
Bye, Malthis
In Topic: BG2 Alanya NPC-Mod
06 September 2008 - 07:47 AM
Hello again,
After I browsed through many threads and the pinned poll I wonder that not few people at least seem to see quality interactions with other NPCs as the most important aspect of a NPC-Mod.
But maybe I would understand these opinions better if I had a NPC I always take with me because I like him or her that much.
Anyway, thanks minotaur_in_maze I realized for the first time (sometimes I really can be blind) that other NPCs would talk to Alanya...
Well that makes things far more complicated and I not even played with every bioware NPC, for instance I never took Mazzy along.
And I really canīt discuss that much without spoiling nearly everything because nearly everything is connected to each other.
I have to think about it.
But to mention something more positive I managed to get already one person who is willing to translate, even tough one isnīt enough to do the whole work.
Bye, Malthis
After I browsed through many threads and the pinned poll I wonder that not few people at least seem to see quality interactions with other NPCs as the most important aspect of a NPC-Mod.
But maybe I would understand these opinions better if I had a NPC I always take with me because I like him or her that much.
Anyway, thanks minotaur_in_maze I realized for the first time (sometimes I really can be blind) that other NPCs would talk to Alanya...
Well that makes things far more complicated and I not even played with every bioware NPC, for instance I never took Mazzy along.
And I really canīt discuss that much without spoiling nearly everything because nearly everything is connected to each other.
I have to think about it.
But to mention something more positive I managed to get already one person who is willing to translate, even tough one isnīt enough to do the whole work.
Bye, Malthis
In Topic: BG2 Alanya NPC-Mod
03 September 2008 - 10:29 AM
Hello, itīs Malthis again,
First of all: Thanks to Daulmakan.
But Iīm a bit disappointed there arenīt many around, even though I made the first step to gather some people to translate this project.
Just let me know what teases you and I will probably do it (concerning this thread, of course )
Well, this evening and night I will do some more writing on two or three major events and hopefully donīt get a new idea.
Bye, Malthis
First of all: Thanks to Daulmakan.
But Iīm a bit disappointed there arenīt many around, even though I made the first step to gather some people to translate this project.
Just let me know what teases you and I will probably do it (concerning this thread, of course )
Well, this evening and night I will do some more writing on two or three major events and hopefully donīt get a new idea.
Bye, Malthis
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