Jump to content


Candor

Member Since 21 Jun 2008
Offline Last Active Jul 29 2008 01:07 AM

Posts I've Made

In Topic: Bigworld Sorcerer bug: No stoneskin option at level up

11 July 2008 - 02:28 PM

Well, most probably many has the same problem, but there is no real cure because the spell book is filled by other spells as the many of the mods fill it full. Now the only known medicine for this is the ShadowKeeper but it might give you errors(as it's a little old), or other modifing tools that can open your save folder, which gives you the ability to edit your chars etc. I might recommend NI(Near Infinity), but you might get lost to it so...


Thanks JM, I understand now.

There're only 24 slots for spell picks at each level, but there're 27 or so level 4 spells, so only the first 24 (in alphabetical order) got displayed. So, spiderspawn ("SP...") got displayed but stoneskin not ("ST...").

So I have found a quick and dirty workaround for that. First I pick 2 shitty lvl 4 spells that my sorc most likely will never use - in this case, Beltyn's Burning Blood and Iceshard. Using DLTCEP, I open that spell and change the Spell Name Description string from 79018 (Beltyn...) to 12057 (Web), does the same with Iceshard. Now these two spells starts with "W.." mean they'll will be pushed out of the list and enough place for Stoneskin and Spiritarmor to go back in. Not beautiful I know, but whatever floats your boat...

Now I'm doing a research to see if there're any other important spells being absence like that.

Cheers :)

In Topic: Bugs and oddities

21 June 2008 - 07:37 AM

Just want to report a tiny glitch. I've just installed Big World 5.2 manually following the instruction in the pdf (without NeJ), created a multiplayer 6 fighters party just for fun, and CLUA'ed a "demosum2" (a Baalor) for my guys to fight. Half of the times when the Baalor was killed it also causes a Crash-to-Desktop. After some inspecting with DLTCEP I have found the source of the error - somehow the Baalor has 2 BALOR items - one in its right hand and the other in its inventory. Apparently BALOR.ITM is the baalor's sword but has no icon, so when baalor is killed and drops the one in his inventory, the game crashes. So I simply removed the BALOR item in its inventory, and the game crashes no more. Just drop the modified "demosum2.cre" in override folder.

In Topic: The BiG World Project

21 June 2008 - 07:25 AM

Sorry wrong place