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Hitokirinome

Member Since 19 Apr 2008
Offline Last Active Aug 29 2008 07:18 PM

Posts I've Made

In Topic: Issue with Joining

23 August 2008 - 01:19 PM

I also am having this problem. I enter the Bridge District and the two men that fight over "Bubbles" start their dialogue right away, even when I'm no where near them. Then, if I walk over in that direction, Andrei automatically will start the dialogue that indicates that he had been in the party and then was kicked out, and the mugger dialogue never starts. If I tell Andrei to join, he'll join without Sebastian, but I haven't tried to see what will happen if I walk around extensively like that. If I tell him to wait here for me, he'll just keep looping and asking me if he can join again over and over and over. The first time I played this mod I didn't have this problem at all, but the last two times I"ve played it's done this, and I've had to uninstall the mod just so I can go into the Bridge District to do the quests. I'm not sure if I installed them in a different order last time and maybe that's why it's being odd? Here's my Weidu log:

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale 2
~SETUP-SDNPC.TP2~ #0 #0 // Yikari, a monk NPC
~SETUP-ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades
~SETUP-ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades
~SETUP-BTL.TP2~ #0 #0 // Beyond the Law - Kova & Kiyone
~SETUP-BTL.TP2~ #0 #1 // Alternate Soundset for Kiyone - Female4
~SETUP-BTL.TP2~ #0 #2 // Better Balanced BTL Items
~SETUP-BTL.TP2~ #0 #3 // Portraits for Minor Non-Joinable BTL NPCs
~CHLOE.TP2~ #0 #0 // Chloe NPC mod v1.2
~NATHANIEL/SETUP-NATHANIEL.TP2~ #0 #0 // Nathaniel NPC Mod for BGII
~NATHANIEL/SETUP-NATHANIEL.TP2~ #0 #3 // Choose a portrait for Nathaniel -> Alternate portrait by Amaurea (Milo Ventimiglia)
~LUXLEYSOA/SETUP-LUXLEYSOA.TP2~ #0 #0 // Luxley Family Mod for BGII:SoA
~LUXLEYSOA/SETUP-LUXLEYSOA.TP2~ #0 #1 // Portraits for non-joinable NPCs
~LUXLEYSOA/SETUP-LUXLEYSOA.TP2~ #0 #2 // Nathaniel Content
~SETUP-SAERILETH.TP2~ #0 #0 // Saerileth Romance Mod v12 (BG2:SoA & TOB NPC) created by nethrin and Sillara
~SETUP-TASHIA.TP2~ #0 #0 // Tashia NPC Mod -> Full version (ToB required)
~SETUP-TASHIA.TP2~ #0 #2 // Tashia Add-on Pack by Bri and Lord Ernie (English only, Tashia ToB Required) -> Action Style dialogues
~SETUP-TASHIA.TP2~ #0 #4 // Alternate portrait for Tashia. -> Tashia's Alternate Portrait 1 - Created by Amalthea.
~SETUP-SOLAUFEIN.TP2~ #0 #0 // Solaufein Romance for Baldur's Gate II (SoA & ToB)
~SETUP-VALEN.TP2~ #0 #0 // Valen
~SETUP-VALEN.TP2~ #0 #10 // Give More Creatures Protection From Level Drain & Undead
~SETUP-FADE.TP2~ #0 #0 // Fade: An NPC for Baldur's Gate II

In Topic: Question [Possible spoilers, I guess]

26 April 2008 - 02:28 PM

Hmm, that was meant to be fixed in the current version. Could you attach your WeiDU log and send your savegame to feuille_sakaki@spellholdstudios.net?


Sent! I think I sent the right save file... Unfortunately it looks like I saved over all the files from earlier so I only had files that were after I used the "cluaconsole" fix. If that doesn't help, I'm sure I'll play the mod again and I'll send the save game when I do.

In Topic: Question [Possible spoilers, I guess]

19 April 2008 - 06:00 PM

I'm playing the most recent edition for this mod (and I love it btw), but this is happening to me as well. I'm going to go try the fix that was suggested, but I thought I'd let you know that it's still doing it, even in this edition. ^^

PS. How do you edit the code? You mean the fhbryce.cre file right? I'm not sure how to open the file so I can edit the code. :/ Help? ^^