DPLAYER2 affects joinable
NPC's. DPLAYER3 affects <CHARNAME>. Updating both is good. If you want to make a weapon only usable by one
NPC, you can use something as simple as...
IF
!Name("DeathVariable",Myself)
HasItemEquiped("ITEM",Myself)
THEN
RESPONSE #100
DropItem("ITEM",[0.0])
PickUpItem("ITEM")
END
That will just unequip the item. If you have any nasty effects you want to apply for trying to equip the weapon, just stick 'em in the action list there.
The Glory of Istar - A Dragonlance Total ConversionI have come to believe that the whole world is an enigma, a harmless enigma that is made terrible by our own mad attempt to interpret it as though it had an underlying truth. - Umberto Eco
The truth of #meeting:KenTeamBG: a/s/l
Deano: 14/f/in ur heart
* KenTeamBG it's getting hot so i remove my jacket
Daxziz: Oooh
* Echon, MaxTeamBG and Hlidskialf all get naked.
* SimDing0 has joined #meeting
SimDing0: Eew.
* SimDing0 has left #meeting
* KenTeamBG sets mode: +b SimDing0