Under-used Ideas in BG-series
#2
Posted 25 July 2004 - 08:15 AM
1) New spells (?)
2) A normal dungeon (no quest links, just go in, kill monster's and loot)
3) A NPC that's blind, deaf or mute
4) Meeting character's from other games (should be possible due to planar travel)
Vash: "Normally when you buy an old, used bike, you're supposed to repair it before riding it!"
Wolfwood: "Are you dissing my beautiful shiny Angelina II?!?"
Vash: "I'm dissing YOU, not your stupid broken bike!"
It's all happening here
#3
Posted 25 July 2004 - 08:19 AM
An explanation for why a city needs all those weapons dealers, and why almost all of them stock magic weapons.
Non-joinable NPCs with their own lives. There are a few, there should be more.
More extensive and meaningful NPC agendas.
#4
Posted 25 July 2004 - 08:40 AM
Ragnar; I was just thinking about it, and a nethack type of straight up dungeon crawl where the character s can go to explore without it being plot related - just to get experience or because it's there might not be that bad an idea..
I tell, if you want, you what I'll make up graphics for about 20 maps that look alike except for one or two room, and different floor plans. And you can make your dungeon crawl .. I like that.
Edited by Chevar, 25 July 2004 - 08:47 AM.
Project Forum
#5
Posted 25 July 2004 - 11:40 AM
- Being able to generate a random familiar instead of being assigned one by alignment.
- The spelljammer ships should've been more than decorative. ie) I agree with the lack of extraplanar travel.
- Psionic system.
The great wolf Fenrir gapes ever at the dwelling of the gods.
#6
Posted 25 July 2004 - 11:56 AM
#7
Posted 25 July 2004 - 12:04 PM
More extensive and meaningful NPC agendas.
I second that!
- Vision of Escaflowne fan
- Modeler and modder
#8
Posted 25 July 2004 - 03:08 PM
2: infiltration and subversion as tactics. It is a major theme of BGI but gets lost in SoA.
3: places where you should not poke the monster with a big stick. Just about all of the critters in the BG series can be defeated with the right combination of power and tactics. It would be nice to have a situation that is unwinable using battle tactics. Or even a situation where the best you can hope for is a stalemate.
#9
Posted 26 July 2004 - 03:13 AM
100% agreed.- Empty wilderness areas between quest locations like there was in BG1. That was one of the biggest disappointments for me in BG2.
- The spelljammer ships should've been more than decorative. ie) I agree with the lack of extraplanar travel.
Most under-used idea: a non-mage opponent(!!!!!)
崇高与滑稽
·
#10
Posted 26 July 2004 - 12:16 PM
That means that they can have roomances with other party NPC's or charachters (Imagine Cerned or Anomen stealing Jaheira from you:D)
So, if you treat her wrong, you'll lose the girl.
And for NPC's to have their own agenda. Sometimes they should leave for a more extended period. If they tell you where the are going, if you go there you should see them there doing something.
Imagine Keldorn saying he has been called ot deal with some murder problems in the slums district and he leaves.
A bit later you go to the slums and see him chasing or fighting somone (as an in-game animation) and he either goes away(if his mission is still not finished you just see him running into some house) or stays and joins with you again
- Vision of Escaflowne fan
- Modeler and modder
#11 -Aristothenes-
Posted 26 July 2004 - 12:35 PM
and who poses some philosophical questions
Engagement gifts for the romance-able characters... not just Jaheira.
Hell-bent baddies who knew they were going to die but attack you nonetheless
(Reminds me of lines from Full Spectrum Warrior: Hey, look over there! Those guys have c*jones!
Bravo Team Leader: That's not bravery. That's stupidity
(Spoken about infantrymen with RPGs against some heavy tanks)
#12
Posted 26 July 2004 - 12:44 PM
Ohh, I've toyed with the idea of an alternative romance for Forrest Fentan but I've not quite figured out which male NPC would be possibly gay or bisexual.NPC's that have a FULL life on their own.
That means that they can have roomances with other party NPC's or charachters (Imagine Cerned or Anomen stealing Jaheira from you:D)
So, if you treat her wrong, you'll lose the girl.
#13
Posted 26 July 2004 - 01:56 PM
Well, one of the NPCs is a weretiger, so he's only humanoid some of the time . Also, see Andyr's recent one-day NPC Mur'Neth.- A non-humanoid NPC
There'll be a fair few (especially for divine spellcasters), but really you'll want to watch out for Galactygon's Lost Crossroads mod.- New spells
There'll be a bloody huge one! It's in ToB, so it'll be high-level to boot .- A normal dungeon (no quest links, just go in, kill monster's and loot)
There'll be a few characters who fans of a certain series of books will find extremely familiar. I know you said games, not books, but there are several computer games based on the series so the criteria is fulfilled .- Meeting character's from other games
There are a few characters who you'll keep bumping into in different locations...- Non-joinable NPCs with their own lives. There are a few, there should be more.
You'll be able to explore several areas in the Cloudpeaks mountains, and there'll be a couple more forest locations too. Also, there'll be random encounter areas added to ToB!- Empty wilderness areas between quest locations like there was in BG1
There's not so much research, but with the Council of Six and the Knights of the Shield involved in parts of LoI you can expect plenty of extra politicking...- politicking and research
At least one other thing mentioned in this thread will also be in LoI, but right now it's an OMG SECRIT!!!111
Edited by NiGHTMARE, 26 July 2004 - 01:56 PM.
#14
Posted 26 July 2004 - 02:11 PM
1) Excellent......... (on both accounts)Heh, a lot of this stuff will be included in Lands of Intrigue .
There'll be a fair few (especially for divine spellcasters), but really you'll want to watch out for Galactygon's Lost Crossroads mod.- New spells
There'll be a bloody huge one! It's in ToB, so it'll be high-level to boot .- A normal dungeon (no quest links, just go in, kill monster's and loot)
There'll be a few characters who fans of a certain series of books will find extremely familiar. I know you said games, not books, but there are several computer games based on the series so the criteria is fulfilled .- Meeting character's from other games
At least one other thing mentioned in this thread will also be in LoI, but right now it's an OMG SECRIT!!!111
2) Sounding good
3) Close enough (I'm not going to complain )
4)Secret eh? Would a bribe loosen your tongue? (If not point me to someone who will except it )
Vash: "Normally when you buy an old, used bike, you're supposed to repair it before riding it!"
Wolfwood: "Are you dissing my beautiful shiny Angelina II?!?"
Vash: "I'm dissing YOU, not your stupid broken bike!"
It's all happening here
#15
Posted 26 July 2004 - 08:53 PM
In AD&D a high level fighter can kill a whole bunch of kobolds in a single stroke.. unless they changed that since the last edition I actually played.. that's what I'd like to see!
Peasant, "Oh now we're sorrounded!"
Fighter, "Who care's? They're only kobolds!"
Peasant, "But there has to be at least thirty of them!"
Fighter, "True, it might take three of four swings. Just stay behind me."
Project Forum
#16
Posted 26 July 2004 - 10:01 PM
Here's an under used idea: Drow TC, taking place solely in the underdark. Any good characters attempting to RP have huge difficulties, or get laughed at. Or both.
#18
Posted 27 July 2004 - 02:19 PM
... Wait a minute. :|
Yikari, monk NPC
Shed's Mods - Three time TeamBG Contest winner!
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#19
Posted 30 July 2004 - 03:12 AM
I mean Goldspires, the largest temple of Waukeen in all of the realms just happens to be about 1 mile north of Athkala.
In fact, come on guys, some super modder should download 'For Duty & Deity' off the WOTC website, and code up a rescue Waukeen from the Abyss mod....
#20
Posted 30 July 2004 - 06:16 AM
:turnip2: