Mods that SHOULD NOT be done
#21
Posted 22 July 2004 - 08:41 AM
#22
Posted 22 July 2004 - 09:23 AM
Exactly the same as the original game, except that you won't be able to escape at the beginning of the game.
崇高与滑稽
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#23
Posted 22 July 2004 - 10:21 AM
do I have to say anything more...
#24
Posted 22 July 2004 - 10:33 AM
Doesn't Game Be Gone do just that?the "start the game, win the game" mod....
do I have to say anything more...
#26 -Notmrt-
Posted 22 July 2004 - 10:46 AM
BG2 -Throne of Balli - Charname and freinds get bored of the hussle busstle and decide to go ona tropical vacation , to sunbath relax and get drunk
Ice wind Dale Winton - Replaces all monsters with a hyper camp Supermarket sweep host
#27
Posted 22 July 2004 - 11:50 AM
An AI scripted self-playing game - the game would be just one endless cutscene.
崇高与滑稽
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#28
Posted 22 July 2004 - 12:27 PM
#29
Posted 23 July 2004 - 12:02 AM
#30
Posted 23 July 2004 - 01:16 AM
That would rockIce wind Dale Winton - Replaces all monsters with a hyper camp Supermarket sweep host
#31
Posted 23 July 2004 - 01:53 AM
#32
Posted 23 July 2004 - 01:57 AM
Edited by Feanor, 23 July 2004 - 01:59 AM.
#33
Posted 24 July 2004 - 12:07 AM
Oh wait... I've *done* it! Shame on me! Shame on me!
*soon to be available*
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#34
Posted 24 July 2004 - 12:48 AM
#35 -Notmrt-
Posted 24 July 2004 - 02:06 AM
A mod which manages to slow down an athlon 64 while playing BG2 oh wait back on theat script thingy again arnt ia mod packed with a virus...
#36 -Guest-
Posted 24 July 2004 - 08:07 AM
1. Just fix the scrolls of Protection from Undead to not work versus liches, and that'd be improvement enough.1.) An improved Demilich mod.
2.) An improved version of the Ascension's last battle.
3.) A mod that encourages the AI to cheat and the players to use cheese tactics.
4.) All enemy mages use ForceSpell() instead of Spell() for all spells.
-Galactygon
2. IMO, that last battle shouldn't have been made, but alas. If Melissan wants to impress me with her power, let her fight me solo. She's the one that needs improving, not the cheesy hordes of previously killed monsters.
3. This already exists to some extent in stock BG2. (see 4)
4. This is already quite common in mage and priest scripts in stock BG2, with ReallyForceSpell(), ApplySpell(), and SpellNoDec() being added to the mix. Granted, some of this usage is to simulate contingencies and triggers in script, but then you also have some illegal contingencies and triggers; priests aren't supposed to get contingencies, but the scripts allow it. Seems that only the magi and priests that were copied from BG1 have any spells memorized. Most just cast them from thin air.
I'll list a few mod ideas and leave it up to you to decide if they should or should not be done.
Jan having a job (routine visits) as a standup comic at the Playhouse.
The Naked Korgan/Jan mod.
The Accessible and Friendly Council of Six mod.
The Humble Nobles mod.
The Delcia Romance mod.
The Shadow Thief Redemption mod, where they all decide thieving is bad and go out to make honest livings.
The Bodhi Romance mod.
The Jon Irenicus Romance mod.
The Resurrect Khalid mod, complete with a tryst between Khalid, Jaheira and Charname (male or female).
The Clone Dynaheir mod, where you use Jon's machinery to clone Dynaheir from a few skin cells on an article of clothing (!) Minsc had hidden somewhere (!!).
The Adalon romance mod.
The Kangaxx Powersharing mod.
The Non-Combat mod, where all differences are handled verbally and there's always a friendly solution.
The Ultima Dialog mod, where no negative responses are allowed.
Have a good weekend.
#37
Posted 24 July 2004 - 08:33 AM
Just try Planescape:Torment for this kind of gameplay...The Non-Combat mod, where all differences are handled verbally and there's always a friendly solution.
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#38
Posted 24 July 2004 - 09:09 AM
2) The Barbie TC
3) The NPC from modern day earth (sorry, but it would just be far too cheesy)
4) The mind-flayer paladin NPC
#39
Posted 24 July 2004 - 09:17 AM
Defy me and die!
#40 -Guest-
Posted 24 July 2004 - 12:33 PM
Yes I know, but it would be funnier in BG2, where Baal's children are supposed to be killing each other.Just try Planescape:Torment for this kind of gameplay...The Non-Combat mod, where all differences are handled verbally and there's always a friendly solution.